I find it maddening how inconsistent their fixes are. We will" fix" phantasmagoria and make it completely unblockable for no reason. While we made that attack unblockable, however we not fix the game breaking tether bug, by making it unblockable
If they were already going to make a skill unblockable why not make the fight ending mechanic unblockable? It just doesn't make sense. The fight is already full of insta killing/unavoidable mechanics but the signature mechanic you would want to be unblockable isn't unblockable and blocking it doesn't give you enough time to do the mechanic.
This lack of unblockable tether makes any guardian a fight ending hindrance in this fractal and the more you have the worse it gets.
The axes also don't always show on allies that are being targeted. In a fight that has 7 ways to instantly die through mistlock going to say this is a bug