That's fair, it's harsh for me to pretend like it's easy for ANET to accomplish what they're doing with WvW in a field where so many massive efforts fail left and right.
Where my (and maybe the community's) frustration is coming from is seeing the potential for WvW to be the first RvR game with a thriving competitive scene. Meaningful leaderboard rankings/match outcomes, the ability to spectate (not in real time ofc), occasional tournaments would be absolutely thrilling. But hey, we don't see everything behind the scenes and just the programming alone required to run WvW in its current state is most likely monument worthy. Expanding on what's already there is probably more difficult than I realize.