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Jerem.7360

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Everything posted by Jerem.7360

  1. Yesterday's patch seems to have broken DPI scaling for a number of people that did not previously have a problem (myself included): character preview is now cut off in pertinent panels when DPI scaling is enabled with DX11 rendering. Linking specific bug thread below. Just want to point the problem out here to hopefully increase visibility to the devs, as this kind of issue could be pretty confusing/demoralizing for all the brand new Steam players.
  2. I'm having the same problem as of yesterday's patch: character preview is cut off in hero panel when DPI scaling is enabled with DX11 rendering. Running on a Ryzen 5900X, 32MB DDR4-3200 RAM, AMD B550 chipset mobo, and Geforce RTX 3090 with latest official drivers. Tried on a 1440p 75Hz monitor over DP and a 4K 60Hz TV over HDMI, in both windowed and fullscreen modes with various in-game rendering resolutions. In Windows settings, display is always set to the screen's native res with scaling applied (2560x1440 with 125% scaling and 3840x2160 with 300% scaling, respectively). View is fine only if I turn off DPI scaling (undesirable solution as interface is too small) or revert to DX9 (also not a very desirable solution).
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