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rainhelm.3827

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Posts posted by rainhelm.3827

  1. 6 hours ago, Jzaku.9765 said:

    Small note, but with their stated durations on Flaming Flurry in the patch notes it does close to twice as much condi damage than before:
    8 * 2s burning = 16s |VS| 6 * 5s burning = 30s

    Flurry REALLY needed a buff in many ways, and its finally getting what it needs. I don't think people appreciate this enough.

    For condizerk, sword was always the weak link and its been getting consistent buffs patch after patch, which makes me very happy.

    • Like 1
  2. Condizerk has playability issues, 37K would be okay otherwise. Playability and versatility is ultimately what matters for crushing majority of players and crushing majority of their playtime at that too.

     

    For Powerzerk... I think its already fun and playable, it just needs to bench higher.

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  3. Title. There are a lot of costumes that either serve as a disguise or whatever for certain story parts and these sometimes even seem to have race specific variants, so what I'm trying to get at is,  if you went through all this effort, why not make these unlockables, let players keep them?


    As an ESO refugee this was a thing I really liked about that game and how they handled disguises and other quest related outfits. I think this is one of the ways you can make some of the existing content more relevant for new players. There is a certain type of joy in unlocking these kind of things via gameplay and not just buying them off of the gold/gems I farmed.

     

     

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  4. Talk about wasted developer time. Why add special effects to banners when what needs to be done is gut them all out of the game? Warrior deserves real abilities that they can interact and make plays with, not glorified boon dispensers.

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  5. 19 hours ago, dukefx.9730 said:

    Funny thing is that condition Berserker (the most viable condi warrior) does more damage than power Berserker. Now imagine in what poor state power builds are if you are crying about condition builds being weak. Arenanet won't do anything, because they balance the game around warriors as baseline.

     

    What I noticed is anything with high HP is meh, anything with low HP is beyond OP (unkillable elementalits, thieves that can easily 2 hit you out of the blue while taking on 5 players, and lets not forget the god itself, the guardian that has absolutely everything all at once in a single build, especially willbenders).

     

    Condizerk does like 2k above powerzerk with raid buffs, against a dummy golem that does not move or do anything at all that would cleanse the conditions applied to it or move it out of the ground AoEs that condizerk is so dependant on.

     

    Which if you actually played a condi spec at all instead of acting like you know anything at all (which you do not), you would know practical DPS differs heavily from dummy parses and power specs in general are much more practical in general gameplay where condizerk would need 10 button ramp-up for a mob that powerzerk would delete in a single button.

     

     You don't even understand what is being complained about in here. You are just complaining about other people because they are not complaining about what you are, with practically nothing of value to add to the conversation. Good job.

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  6. 18 hours ago, captrowdy.9561 said:

    A warrior with great sword and axe/axe is pretty decent. If you go vindicator your stuck with just that one elite spec to use great sword. With warrior you could do spellbreaker or berserker and use a great sword often. You can go into the pvp lobby and have access to everything to play around with and see what you like. There’s also guardian but it’s more like a Palladian or whatever. 

     

     Just skip berserker and never look back at it. It doesn't matter what numbers it pulls with raid buffs its just a broken mess that they will never fix. You'll thank me for this.

     

    Play vindicator or whatever if you want greatswords so badly. If you want warrior and GS combo so badly, consider spellbreaker. But even so what makes spellbreaker great is the hammer-defense synergy, so by running greatsword on spellbreaker you're throwing away what makes it great to begin with.

  7. 11 hours ago, Fueki.4753 said:

    This trait already is depending on critical hit chance to create the Auras in the first place. My idea would just make it so the enemy receives stats of Burning instead of the Berserker gaining the Fire Aura.

    And since Berserker skills would simply apply more Burning in my idea instead of detonating an Aura, thus by-passing the requirement to deal a critical hit to gain the required Aura, the trait change would actually rely less on critical hit chance.

    This would also cause the trait to not be useless anymore, when playing at range with Longbow. But this also is the most likely reason why such a change (or something similar) will not be implemented.


    Here is a better question to you then, why longbow then? Why doesn't the condi spec have a viable melee weapon combo? Why is it forced into longbow? That is the sole reason the spec doesn't have access to warrior's sprint, a partial reason to why sword and sword 2 is so useless because it doesn't serve as a root break and sword in general has %25 less movement speed than a power berserk running around with axes.

     

    If I'm making all these annoying trade-offs to make the ranged condi weapon work, why am I not even allowed to make full use of its range? Don't you see the problem here? That I don't even have a choice in the matter?

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  8. Realistically speaking needing to stay in berserk (to be a viable spec) is the core problem to begin with. Lets say berserk abilities give their uptime benefit on use rather than on hit/stun-break, now If you're going to let me stay in berserk indefinitely at basically no risk of ever letting it end early, then what is the point of berserk button to exist? You might aswell put me permanently on berserk at that point.


    Don't you see the issue here? The design itself is flawed. Berserk should have just been a spec that replaced your core F1's with empowered ones without the need for going berserk and the F2 should have been more about damage steroids and other benefits.

     

    Even most of the traits are straight up useless because they give benefits like invulnerability or health return when entering berserk, while the playstyle is all about minimizing the amount of times you need to enter berserk.

  9. On 10/28/2022 at 12:00 PM, Danikat.8537 said:

    I don't know how other MMOs do it but Elder Scrolls Online's group finder works purely on trust. It defaults to whichever role it thinks you are based on your currently equipped weapons but if you change it (or if you're not using the appropriate skills) the game will let you queue for whatever you claim to be.

    Whether that's good or bad depends on the group you end up in. Some hate it and the forum is constantly full of complaints about 'fake' tanks and healers. Others actually like it because even though the game was nominally built around the old trinity system it's not relevant everywhere and often another damage dealer is preferable to a tank who won't have anything to do.

    The problem of course is you don't get to choose which type of group you go into and the group doesn't get to choose who they get because there's no option for that (even though it's frequently requested). You just get put into the first group with a space and the game assumes that will work out. If it doesn't you have to leave and start over.

     

    ESO's group finder works because I queue as a fake-tank, taunt the boss, give you fat heals while also doing triple your DPS.

     

    In other words, no it does not work and its a horrible example. Its literal proof why the ''holy trinity'' of dps/tank/healer is literal trash design.

    If you ask me, GW2 should have sticked to adding more fractals. While fractals have some annoying mechanics like AR the content itself is well designed and teaches good habits, forcing players to do teamwork, coordinate, pay attention to mechanics and do a little bit of positioning/dodging while at it.

    Its just proof you can have a fun yet challenging dungeon experience without the need for a ''tank'' or a ''healer''.

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  10. Ideally speaking, berserk needs to be done with duration increase tied to barebones utility skills. This makes for a really fragile and frustrating class in PvE.

     

    The headbutt>outrage combo specifically should not be a neccessity to sustain good DPS. Because it can not be relied on. No player should be punished because of an unreliable mechanic that is completely out of their control. I should not be scolding or needing to educate my teammates that they should stop giving me stun immunity.

     

    Moving on, crackshot's passive condi effects should be given to longbow/harpoon by default, right now longbow/sword+torch is the only good weapon choice for this spec. The only condi warrior spec should not worry about their only viable weapon combo having condi damage by default.

     

    Why not have something that gives condi damage to other melee weapons there instead? bleeds or burning would fit greatsword, burn would fit maces or hammers. Some weapon wariety would be fun to have but I don't see any condi builds ever breaking that mold because it is simply not encouraged by the developers.

    • Like 1
  11. Re-roll.

    Or listen to the clowns and play a condi zerker, enjoy spamming 10 buttons to ramp up your damage while the guy next to you one shots everything in their path while being significantly  faster and tankier than you.

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  12. 40 minutes ago, eXruina.4956 said:

    my advice op switch to a class you'd enjoy, don't invest too heavily in a character unless you're sure, character specific upgrades, such as bag slots, equipment templates and build templates. also don't overcommit to map completion and story just yet unless you plan or don't mind repeating them. as far as gear goes they're very much attainable through various means.

     

    as for game balance, take it from me its been horrible for years, development cycles are not consistent, you will often get unimpactful filler balance changes without real issues getting addressed.

     

    but there's more to enjoy in the game, truthfully its worth the purchase so don't feel bad about that, you'll find your place in the game in time. unless you run into assholes in pve or take competitive modes too seriously you will probably get by.

     

    I'm afraid I already invested enough of my time and no, I don't struggle as much with group content as much as I do with some of the bosses that exist in DLC open world zones. Fractal groups often fail because players fail to comprehend mechanics or they are gated by a stat-check (agony).

     

    I on the other hand, go try to do something as easy as defeating a champion for some hero points, and needless to say this so called ''meta'' dps build has trouble surviving basic mobs without god tier positioning/dodging, let alone a few attacks from a champion boss. After dying over and over and over again in maguma, playing fractals felt easier. Much easier.

     

    No I'd rather live in the fractals/raids than to bring this build to anywhere else. I'll have a crapton of boons/heals provided to me in those areas and won't have to spam dodge because the boss looked at my general direction. If anything doing fractals is the easy content where I don't have to worry about how god awful my spec is since other players can make up for it.

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  13. 8 minutes ago, Lan Deathrider.5910 said:

    Cele can be good, play around in the build editor to see what appeals to you first unless you have legendary gear for swapping things out on the fly.

    None of us are sure, but it was added to the schedule after the June 28th debacle, much like the October patch was. For all we know at the moment there will be no further warrior changes, but it could also be like the Oct. 4th patch and be mostly warrior focused. I wouldn't abandon your warrior just yet until you see the pre patch notes at least.

    If you do choose to abandon your warrior I've found Guardian, Ranger, Necro, and Engi to be fun to play with.


    This was eye opening and informative, thanks.

    I was already considering guardian as my next bet. I guess ı might aswell start it now and when (if) they decide to fix warrior, I'll give it a go again.

    • Like 2
  14. 52 minutes ago, Lan Deathrider.5910 said:

    How about you try out some different weapons, or hear me out, play off meta for a bit. There is another patch in November, so let's see what they do. You're not the only one who has complained about the Berserk Duration, so it's not like it isn't on their radar.

     

    I was just thinking to myself maybe I should roll some cele gear and meme around.

    Spoiler

    Even for that though, I'm sure I could find like dozens of other specs that can do it better and easier. The banner quickness meme is bad for even casually manuevering around, its not like something gear can solve, the class is just rotten to the core.

    Oh lastly, what should I expect from this november patch btw? I'm not very knowledgeable about development cycles for this game and I just play it on and off so if its some minor patch I'd rather give up hope now and roll something else. If its something big though, do tell me about it.

  15. 3 minutes ago, ProverbsofHell.2307 said:


    There are so many complaints in your posts about varying different things, and you seem so fully decided on how you feel and what you think the devs are doing, I’m almost ready to just say I don’t think this game is for you.


    Right, you would get to decide if I should play the video game I paid for. The complaints have been about a very specific portion of the game and its even posted in the correct section of the forums but I guess I can't help if you can't notice that can I?

    You should probably tell me for the 3rd time that I could shill some more money for bladesworn or play something else in case I didn't get your point though, that would definitely put me in a positive mood.

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  16. 52 minutes ago, ProverbsofHell.2307 said:


    I think you’re looking at from the wrong perspective in fact - they’re trying to give core warrior base traits some love but it’s not easy to do with number tweaks alone. 
     

    Bladesworn was just them trying to find a way to move away from base warrior simplicity. It’s unfortunate you have to buy the latest expansion to have that complexity in PvE but it’s not intentional imo. Other classes that are HoT and PoF specs can bring complexity without you buying EoD.


    I don't see you or these poor developers that are clearly trying so hard to improve my experience by refunding me the money I paid for the two expansions or giving me a free code for EoD so you can save whatever excuse you may have.

    My perspective is the correct one in the sense that I'll believe it when I actually see it. Telling me ''too bad you got trolled, pay more because I did too or play something else'' isn't even actual advice especially after I told you that I'm already aware of what my options are.

    I'm sorry, but at that point it stops being goodwill and reads more like toxic positivity. Its like telling a depressed person to ''just be happy''.

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  17. Longbow auto having the auto attack burn by default would be good QoL for any kind of condi Warrior. But most importantly it would be great fun to be able to freely run warrior's sprint.

     

    If the developers goal here is to have variety in choices players can make, they should aim to achieve that by giving the player multiple strong choices, not by forcing their hand into a filler option so that they can have condi damage for their condi build auto attack. That is a cruel way of doing things and it only serves to frustrate the player.

     

     

    • Like 1
  18. 10 minutes ago, ProverbsofHell.2307 said:

    If you’re talking about PvE, then at least Bladesworn can be quite fun. I personally enjoy flicker step out of AoE and then back in, the whole play style is very fun imo and rewards practice.

    Firstly, I realize this is a genuine advice with goodwill behind it, but you must look it from my perspective.

    I have a policy of not paying money to developers who balance their games to maximize FOMO profits rather than building trust and goodwill with their existing playerbase, who might have wanted to enjoy the old content. I already paid money for the first two expansions so if they can't give my spec attention, then I refuse to reward that behavior.

    There is also no guarantee they won't nerf your playstyle into the ground when the 4th elite spec is out or they want a different FOMO class for that patch. This kind of balancing is exactly what made me stay far away from mobas or battle royales, its even more toxic in MMORPG's where time investment is massive compared to other video games.

    • Like 3
  19. Why does this spec sacrifice EVERYTHING for passable Condi DPS? And the only source of mobility I'm apparently allowed to have, quickness, is tied to BANNERS? You're telling me I get movement speed if I sit next to a stationary object that is on a long cooldown? Groups love banners in raids so what? This is garbage design. There is more to your video game than raids. There is more to this game than standing still and hitting a target that is also standing still.

     

    You know this isn't even the worst part, its just the last straw but I don't want to rant about how dumb it is to spam a bunch of boring abilities(YES BANNERS ARE BORING) just for the sake of proccing their boons/quickness or spamming abilities that do literally nothing just to extend berserk duration so I can keep spamming F1. The heatbutt>outrage combo is peak failure in game design.

    Literally everything I do playing this spec is done to either extend berserk duration to spam F1's or to grant me quickness that I will not be relying on when I actually need the movement speed part. God forbid I used abilities for what they actually did rather than some lame passive that I need to have a functional build.


    This would be the part where I insult the developers but really, I'm the clown for spending money on your game, and I'm happy to tell you I'll not repeat that mistake ever again.

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