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Kicast.1459

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Posts posted by Kicast.1459

  1. Tomes accessibility limited by CD and energy (pages recharge) is bad design.

    Anet has to choose on how they want to limit. (And energy is the worst case solution that we see since start with thief: stupid spamming always on same skill)

    And please stop of all this mess of new types of CD skill that are not impacted the same way skills:

    CDs not affected by Alacrity

    Buffs that can not be removed from buff strip

    ....

     

    Now for Firebrand we have 4 way of limiting skill and related effects accessibility: 

    Cd on tomes skill

    Cd on traits

    Energy

    Tomes debuffs

     

    Comon Anet seriously...why always adding mess to the mess ?

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  2. Bots are a way to limit population drop down. In rocket league when a player is missing...you have a bot to replace him. With this long silence and no action from Anet with all reports made on bots I am convinced that they are anet's bot.

  3. @"Crab Fear.1624" said:Thief can potentially bring damage, and they have top mobility.

    But what other TOP does a thief have?

    Are they a top:

    • bunker
    • healer
    • support
    • aoe
    • burns
    • team fighter
    • damage
    • ect

    so when some one says thief can't duel because of x or y...why is the same treatment not given to everyone else when they are "top" in any one of these catagories?

    Check it out, stealth is not the only "toxic" mechanic in the game.

    you can't be a good dueller with top mobility.if you are you shut down all classes weaker than you.this is braindead easy to understand...but Anet.is still strufgling at it.

    Why the hell thief remains top mobility since beginning of the game ?And nerf short bow 5...for love of god.

  4. Dear Anet ...thank you so much to give me what I have been crying for so many months other profession had and not me.Before I felt it was poor balance unfun to play against. Now I feel that it is funny.Everyone can change its mind after all.

    Scrappy scrapper

  5. @"Ben Phongluangtham.1065" said:Hey folks!

    Finding every spot in a map where nav mesh is broken and preventing teleportation is near impossible for a handful of people. As such, please post in this thread if you find such places in PvP maps. When you receive "No valid path to target."

    We'll be monitoring this post regularly and investigating those locations.

    Thanks!

    Is there first a clear rule on tp ?When in theory are we supposed to be able to tp and when not ?

    Then we will be able to say when there is bug.

    I think (read fear)the rule is kind of "when there is a valid path you can use to reach the point without jumping" and "the point is in range by flight"

    An alternative could be... same but the valid path without jumping should be in range as well(hope this is not the case)

    My preferred one which is not the current one for sure:Just make sure the point is in range by flight.prevent tp in jumping puzzles and that's all.

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