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Frequency.6407

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Posts posted by Frequency.6407

  1. 1 hour ago, Last Crab.6054 said:

    still dont believe it, why is the enemy bar not showing?

    is your buddy naked?

    do it on a golem, i don't believe you.

    not on maruaders, not without conditions, not without nudity.

     

    Ive tested it with all modifiers outside of coliseum, and it hits for 7.2k, being naked would explain 11k if you had similar conditions

    Downed enemies are naked no? And if they have vul as well.

  2. 48 minutes ago, Flowki.7194 said:

    Ive touched all the builds, and thief debates always leave out 1 key factor. It is EASY to learn how to abuse thief mobility, become unkillable outside of 2v1 try hards (or another thief), and focus on +1.. creating highly impactful, but very low risk game play. Then, when you get more compitant, you can take on plenty 1v1's, and get out at the drop of a hat if the person was "better than you thought". The only bad thieves in the game are ones who are not vet, and try to 1v1 everything. Every other thief is a fking nightmare being such low risk, and having +1 dominance. You don't even have to have great game sense on thief, at the very least just abuse the mobility to back cap all game, wasting peoples time.. which is more impact than that same player would ahve on something like necro; roles upto the point > extends into enemy line (coz double life), forgot to place wurm.. gets ganked.

     

    I wish I had kept that one video. Quite a novice thief (in terms of doing dps) who had clearly figured out how to use the mobility to avoid pvp and back cap all game. It was so degenerate, and exposed that absolute crutch that is thief mobility. It was funny becuase it got to the point I stopped attacking him, and we continually walked past each other to cap/recap mid/home.. like, the only thing further from pvp than that would be to litterally play pve content. 

    You have nicely summarised thief's role in PvP.

    What's wrong with that?

    The class is literally called 'thief', the degenerate one.

  3. 2 hours ago, Skary.8956 said:

    Its nice that staff got nerfed dont get me wrong but
    Spellbreaker is still busted as ****
    Dagger/Shield + GS or Hammer

    I watched a high rank tournament recently 13 games in total - 22 Spellbreakers in total.
    There was 1 game where there were no spellbreakers in the game.
    Two additional teams did not take SB in their comp and played against SB and they both lost with 200-300 point difference.
    My games also feel the same.
    I'm just playing against SB over and over and over again. 
    Some times it feels like if we are not meta builds we need 3 people to take down a single spellbreaker.
    Balance Patch every 3 months does not cut it at all when you add that the team behind the pvp mode seems completely disconnected from the game.

    Tell us what class you're on

    • Haha 1
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