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Percept.8503

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  1. I think I'm just gonna play something else. All the compounding issues I'm having coupled with basically an ignored and dead pvp scene makes this game not seem worth to get into The final thing is is using the movement speed signet with dodge swiftness and having other classes catch up to me with W lol. Then one shotting me haha Honestly really cool though that you can pvp right from the start and don't have to grind for tons of hours to get to this point lol
  2. Ok this is really great info. I've been wondering how often I should be using my bow, so I'll try to use it a lot more now. My main problem is I know that I'm mostly a node cap kitten, but sometimes I'll get to a node and someone will be there so I just kinda go u.u
  3. Once again dude, I really appreciate you offering all this info. I pretty much hate anything caster related lol. I tend to only play and enjoy melee dual wield, which makes my situation a bit troublesome
  4. Seems like the two you recommend are behind paywalls. Bummer
  5. I appreciate your response. It's a huge bummer that thief is basically relegated to being a base kitten. Seems kinda pointless to have one considering all the mobility other classes seem to have, on top of being more notable in fights.
  6. kitten man yea idk then lol. I honestly do feel the uber squish that you're talking about and I def don't feel like I do enough burst at all. I went into the ffa arena that I learned about and fully expected to get kitten on but holy hell I did not expect it to be so bad lol. Even against what I'm pretty sure are spellcasters and with full uptime doing my combos their health bar just isn't moving lol. Meanwhile I'm getting shredded by dots and dd spells. I love thief-like classes so idk if I'm gonna try anything else out, but hot kitten I know I suck, but I'm not an absolute ape when it comes to doing damage. Just feels like I'm not doing much. I will say I've had good success fighting I think engs, as I feel like they have no sustain like a thief so the damage I do sticks. I really don't like how many classes have access to stealth though and I really don't like how I've experienced casters just dpsing me at point blank and winning trades. Just kinda confuses me quite a bit. I know I have no reference point for this game, but idk some stuff just seems off from an intuitive perspective. Def most of the stuff I listed is a l2p issue but not sure if I wanna even learn lmao.
  7. I played pvp about a decade ago when the game first came out, but dropped it due to rl stuff. Decided to take a break from wow pvp and check out gw2 and here are some thoughts as a brand new pvp player. This is from the perspective of a core thief, which from what I can tell is pretty bad and made even worse as an inexperienced player, but I just love sneaky classes. 1. Lot of spell effects. I know this ties into understanding what classes do what, but there are so many red circles and from what I can tell, just random things happening nonstop all the time that I'm never actually sure what needs to be 100% avoided or what can be traded into. I thought wow had bad spell feedback but this game is without a doubt significantly worse in that regard. 2. No class colored nameplates. Maybe it's an option that I missed, but I generally have no idea what I'm fighting against. 3. Lack of explanation of game mechanics. Some people in chat were nice enough to tell me that evade makes it so you're immune to all attacks except for unblockables. Still not sure if it's a 360 degree around your character or just from your front. Also not exactly sure what the dodge roll does. I assume it provides immunity frames but not sure if it lasts for just the duration of the roll or what. 4. Hyper mobility? I find it really hard to stick to any classes that doesn't want me to stick to them lol. I was fighting I think a gun thief and I think they were as bad as me because it went on for about 20 seconds or so of constant dodging and using gap creators and closers. Was fun tbh, just wasn't ever sure when the mobility would stop cause everytime I got on top of them, I would have like 1-2 globals before they poofed away lol. 5. Character models are tiny. That's the only way for me to really describe it, it feels like small character models make reading animations really kitten hard. Kinda ties into #1 with tons of visual noise. 6. What's the deal with flanking strike? I swear I press it and my character just yeets himself into a random direction as far from the enemy as possible. 7. Apparently if you teleport while inside the pvp hub right before you get a q pop you get a infinite loading screen and if you alt f4 and restart the game you get the deserter penalty lol. This is actually really kittening tilting 8. Newer players really need to be able to queue with only newer players. There isn't an actual environment to learn the game so you have to just do unranked and getting kitten on by players that know how to play the game is not fun. Some things I think are pretty cool so far tho. 1. Not a ton of cc, from what I can tell. At least in wow, you can suffer from extreme amounts of cc preventing you from playing the game. So far in this game, I've been I think rooted and blown up, which is honestly preferable to being stuck in cc for 10+ seconds lol. 2. Maps seem good. Pretty simple stuff and the small minimap at the bottom right allows me to understand who is where and where I should be going. I love the maps and minimap so far. 3. I love how my character looks. Shirtless gigachad with a sword and dagger. Cool as hell I'm honestly not sure if imma stick with it. I thought it would be easier to get into this game but I just have no idea what's going on half the time and it makes for a pretty confusing and frustrating experience. It seems like a pretty exhaustive barrier of entry to not be able to, at least from my perspective, learn what every class does simply by playing the game, cause I'm not sure what I'm fighting against and the animations just feel off and hard to read. Seems like a pretty fun pvp experience if you're able to learn what all the classes and different builds do though. Also seems like a colossal amount of effort has to be put in to even reach the absolute minimum knowledge to understand what's going on, from a class knowledge perspective, as well as abilities particle effects. Edit: So after playing some more I'm actually really starting to enjoy this game's pvp. Is still have no idea what's going on half the time, but if lots of aoe is dropping or some dude even looks like they popped a cd I just run and kite. Seems to be working out pretty well. Also I just got crit by true shot for 10k. Idk what's up with that but it's seems very not cash money
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