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Timothius.4507

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Everything posted by Timothius.4507

  1. Of course, the logical and easy solution is to create an exit star at the bugged point and let people continue on with the story while you get the coding worked out. Anet receives the time they need to get the coding right, and players can continue with the rest of the story. I am sure placing an exit point takes much less coding than getting the gravity just right. Seems like a win-win. Just offering the solution. The temporary exit point seems less game-breaking than a broken mechanic.
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