I really hate the dragon tooth's change; both in pvp/wvw, where due to the numerous target drops playing scepter ele is even harder against thieves/mesmers and it removes its usage as a blast finisher for allied combofield.
For pve it makes clearing/tagging groups of trash mobs in group content even harder as the scepter ele
We already had a keybinding for snapping a ground targeting skill to the current target, than why force this functionality on dragon's tooth permanently? It's moving ele closer to the clunky dragontooth that it had back in 2015...