Jump to content
  • Sign Up

Core Rizo.1972

Members
  • Posts

    4
  • Joined

  • Last visited

Core Rizo.1972's Achievements

  1. Edited to add quote but idk what Im doing apparently lol You used to not be put in combat at all if you canceled the skill before the bar completed. Say you are just running around in the open world map completion and want to use the skill to run away from mobs (and starting not in combat), if you are put in combat while they are chasing you it makes getting OOC take longer and slows you down now. Before I could get past them while they were chasing me cast leap 1 then cast leap 2 cancel it while getting most the movement and not be put in combat. Also since I cant use my swiftness ability (warhorn 5) without being put in combat it feel worse to me.
  2. Honestly for me it's not about the health costs. I don't mind them, and the dev team found something thematic for the character/class. Does it feel the best when playing? Not always but even if it's not optimal I still kinda enjoy it I see where you're coming from with the intent versus the execution and I don't have problems with the health cost in combat. However, this was a form of skillet expression that wasn't tied directly to a DPS increase like most of the games, Skillet expressions (i.e. animation canceling guardian great sword five for more DPS) . I just don't like the feeling of not being able to use mobility skills outside of combat because it will put me in combat and actually slow me down. I really enjoy necro as a class, but it was not. One of my most played because of the fact that it lack mobility skills and it is one of my favorite parts of the abilities in this game. Additionally, having something in the patch notes to tell us that this was happening would have been nice if this was a change they had planned on making.
  3. Also if this is not the correct location for this or if there is a better process, please let me know
  4. Before the patch: you could sword 3 (Path of Gluttony) then Sword 3 (Gorge) again, and if you weapon swapped before the bar was completed you should cancel the skill and it wouldn't put you into combat Post Patch: The health cost for Sword 3 (Gorge) is paid at the beginning of the cast putting you in combat. Is this an intended change post patch? I couldn't find anything in the patch notes about it. Development team if you happen to be reading this and it was intended can you help us understand the why? Also we we consider reverting this change as I see this as an opportunity to display skill expression on a class, and it limits the Out Of Combat (OOC) mobility of the class, a class which has very limited mobility options.
×
×
  • Create New...