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Midontto.5847

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Everything posted by Midontto.5847

  1. I like it when we become the Pact Commander, save the world, slay dragons, slay gods etc...and for 10 years of heroism, Engineer is still stuck with outdated turrets. While I do agree core needs a lot of love, I don't think this approach is the best way since balancing elite specs has proven to be a pain in the kitten. So adding more to the current problem might not be it. But since they've been rolling out specs every expansion, putting it to a halt would also be problematic as many elite specs are rather bottlenecked to specific builds. Alright, here's what I'm cookin. What if the third traitline upgrades the core specializations? This keeps elite specializations mostly untouched while adding the option of running core builds. Now all they really need to do is make improvements of what they already have instead of just making a completely new elite spec. Like I mentioned about Engineer turrets looking rather outdated. For example, putting Inventions into the third traitline could upgrade the turrets into mobile drones that can coordinate attacks with you. Some of the traits might get improvements like Experimental Turrets could give quickness/alacrity or Overshield grants barriers to allies with shield skills. This may give new weapons to certain specializations that don't have weapon traits without effecting the elite specs. Gives a lot of build variety, improves current class fantasies, and feels like it'd make sense story-wise. Alright balancing may or may not be a nightmare, but at least it's working on things that is already there.
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