All good points. However, I don't consider staff the "go to" support weapon. Dagger/focus(dagger or warhorn) are better options for support IMO (more auras, combo finishers, etc). I dabble in WvW/PvP since I came back but I would say my post is more geared to PvE play. In retrospect maybe I should of made that more clear. Scrapper still obliterates support tempest in every angle.. besides auras. They bring more boons, heals, cleanses and superspeed while also bringing stealth. I think that scrapper is fine and the emphasis should be on bringing up less desired, underwhelming specializations rather than nerfing specializations that seem to be performing well and generating fun.
I find auras are fun to play with and unique as they cannot be stripped. Maybe we should be talking about making auras more desirable and in turn would make tempest more desirable? For example, just spit balling here, rework a trait to something like the below options:
"Auras now additionally grant boons based on the aura. Fire aura grants X stacks of might, Shock aura grants X amount of quickness, Magnetic aura grants X amount of protection, Frost aura grants X amount of resolution... etc.."
"Auras now stack in duration (like back in 2015). Whenever applying an aura, also apply alacrity"
I'm not sure what the path forward is but based on my experience coming back and playing with a lot of the new specializations Tempest and Elementalist in general feels lackluster. While playing Elementalist I often ask myself "why am I playing this" besides the fact that it was my first character and I just have a biased love towards Elementalist.