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hadesgangster.1963

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  1. Nice Meta: 3 Guard Builds and every other class just 1 without Ele,Ranger and Thiefs. And nobody talked about your points the real fact is that the Meta never changed. 4 Years gone and we play the same things. And if a Zerg can stay inside of Sieges without moving Anet did something wrong here with the Balance thats my Opinion. If Sieges arent important we can remove it from Game and lets remove Keeps, Towers and Camps too bcs this Game changed to a if you got a Big good Zerg u can do all and if not just watch the situation like a movie how they are flipping everything of you. Its not the Player Balance its the Game Balance which is broke atm. I saw a lot commander on Twitch they get a strong Zerg and flipping all easy. The Enemy Commanders close the Lead after 3 Fights bcs they have tried to deffend and everything is useless. And the Commander of the strong Zerg started to attack the Main Keep (T3) and was wondering why nobody deffend the Keep bcs nobody could deffend they have tried 3 times and it was useless and they dont wanna give them free Bags. The Leader of the strong Zerg was really angry bcs he started to lead and without Enemys he stopped to lead too after 1 hour. Nice Gameplay. Before some Years People had Chances to do something. Today if there is a strong Zerg which u can stop bcs the Heal and Support is to strong and the Sieges doesnt help, Commanders stop to lead or give a sh** about Keeps and Towers and change the Map and this is really sad. Thats not WvW.
  2. My Explain to Siege Buff: Siege Buff bcs if u got few Player they couldnt do anything. If a Player got more HP or something else doesnt help bcs the Big and organized Zerg will catch u again and again they dont care about you got more Stats or not. With a Siege Buff u could stay with your few Players inside of Buildings and can try to hold bcs if 10 Players got better stats or not, doesnt make a difference. But with a Siege Buff u could hold things better and u could attack and break enemy Towers/Keeps faster. So you can try to split the Enemy Big Zerg bcs if you as Small Group deffend and another small Group attack in this Moment the Enemy Towers and Keeps you could change the Situation. And the Big Zergs need to move bcs after a Siege Buff small Groups could break doors/walls faster and the Lord dont scaled high bcs its a small Group so the Enemy Zerg need to care about their Maps too and cant overran everything. Sorry my bad I dont mean the WvW Meta, i mean the Stats maybe to reduce the Healstats. And like DanAlcedo.3281, wrote it 5 Classes and same builds is really boring, i am on the same opinion.
  3. Thank you! But thats a hard WvW Problem. I was leading for 3 Years. I did a break from 6 Years and I started to play again with August 2021. I have in 3 Years a WvW Playtime from 5k hours. I am Commander and old Leader on a German Server. I asked and talked with a lot People which told me they dont wanna play WvW bcs the loot there is sh**, its better in PvE or PvP and yeah there are some People which play Contents for Loot (but everyone starts small and maybe they will be interested in this Content if they understand WvW). So I took the Opinion not from 1 Guy ... from many Guys. I decided to write this in German WvW Thread. The people there said: WvW dont need more Loot bcs the Guys flooding the Maps for Loot and we cant play. And I asked them which Players? After a break from 5 Years WvW looks dead as hell and we are 2 Servers atm and you wanna tell me if Anet bring better Loots for WvW the Maps get full? Wtf thats what I want man FULLL MAPS NOT EMPTY (and maybe they stay and like WvW and if not they are doing the same like now they stay on spawn for Pips). And now same Guys here. I asked for Ideas to make WvW better again and the Guys here just killing every Idea with their comments (or better to say they tried it). And this Guys are the same Guys which cry everyday about WvW why Anet doing anything for this Content. If a Zerg from 40-50 Guys can stay into 3 Arrow Carts and 20-30 Player without moving and the Player here wanna tell me that People dont know how to deffend sorry but nothing to say about that. If Zergs stay into Towers and Keeps and dont killing the Lord bcs they waiting for farming the Players sorry nothing to say. Maybe the Guys here are right and the Ubuff with Damage Siege Buff wouldnt help but its better as you look helpless and they are chilling in your Keeps and Towers. Before u wanna make a Balance start to fix the simple things. Nerf the Support and Heal or push the Sieges Damage if you have few Player (give them a Chance to do anything if they start to deffend with this Buff or not its another question). Thats 1 of the simplest things which destroy at the Moment the Ingame Balance and why People give a f*** about holding or sometimes flipping things (bcs they only want Bags). And that isnt the Hard Problems of this Content there are more of them. But if Player always say that doesnt help or this Idea doesnt help nothing will change. So Anet maybe read Threads or not and they see ohh everything is ok let the Content run without changes. WvW Players play the same Meta like 4 Years now. I talked with my old Guildmates before 4 Years and they told me Healing Ball is new Meta everyone run on this atm. After this Message 3 Years gone, I am back and its the same Meta with small changes. WvW before 5 Years there was caster, frontliner (which played offensive too), focus group and and and a lot different Guild Zergs and everyone play different some Guys/Guilds more on Dmg other Guys played deffensiv and and.. Now from 2018 to 2022 everyone play the same sh**. Why Anet sleep here if u see Heal and Support is to strong start to nerf it for different plays ingame. On every Content if something is to strong they Nerf it like Condi, Dmg or something else but only WvW they are doing nothing.4 Years same Meta really gg for the Guys, Servers and Guilds which play everyday same sh** without them getting bored. And the biggest Fail is the WvW Community self. Nobody love WvW like before some Years. WvW changed to a "how can I be better". Server Feelings or to be proud of your Server get killed with Link Servers. But the biggest Problem is nobody is talking about. There are 2-3 Guys in WvW Forums and they try to kill every Idea but where are the other 99% of the WvW Community which doesnt like the WvW atm where are this Guys which everyday talking in Teamspeak with Ideas and changes or hating the Content bcs its dead. Here is the only way how we can reach Anet maybe and if nobody talking about the Problems and what they want or what changes they want for WvW. What should Anet do ? Nothing. If you dont like the Content then write it here. But to be silent and crying everyday ingame will not solve the WvW Problems and to hope that Anet will change everything right is wrong bcs you Guys are the Community not Anet. If you dont tell your Opinion bcs 2-3 Guys dont like your Ideas in Forum so nothing will changed. The complete WvW Community should tell Ideas and things here in this WvW Topics/Threads and maybe a lot Guys feel the same Ideas. And again I never talked about that my Ideas are the best or something but I talked as a Commander and a active WvW Player with Guys in WvW and brought the Voices of some of them and my Voice into this Thread and maybe Anet read it and will do something. I am telling you guys again if you dont like WvW right now write it here dont be silent - this is the only Way how u can tell your Ideas or your thoughts about this Content and maybe if Anet see it and see a lot Ideas and thoughts of everyone maybe they will start to change something. Tell your Opinion and be always ready to be able to argue why you wanna change this and this. Its easy to call everything sh** but not easy if someone can argue why.
  4. Loook: If u got 20 x 100 Member Guilds or 4x 500 Guilds isnt the same because u can mix 20 Guilds better as 4 Guilds. If u get a strong 500 Member Guild u cant put the People out of it they will always play together but with 100 Member Guilds u cant build strong Guilds and can split them better. If the Alliancesystem stay like this with 500 Members in 1 Guild it wouldnt change the Problem of Unbalancing because Guilds which change together the Server and destroy the Balance will change together the Guild with Alliance. Same Sh** different Systems. Alliance will make more Problems bcs WvW will lose more Players. If a Random joins into WvW he wouldnt have fun and if he hasnt fun, he will never stay in WvW or wouldnt be a WvW Player. This Content need new Players and Alliance isnt a System for new Players. Its a System for Guilds which wanna play together without Transfercosts. If Anet wanna to implement this System they need to change the Limit of Guilds or this System is useless like I said same sh** different names. Nothing will change.
  5. Nop sorry but you are wrong. Before some years it wasnt the same and People Deffend the Keeps when we get Attacks from 70vs 30 we could hold things. Now its impossible. Anet pushed the Heal and Support of many classes and nerfed the Sieges and most of the time when Player enter your Keep its over, some good Zergs just staying inside without flipping and farming the few Player Servers which running and running and try to hold it without a Chance. That isnt a Player Problem because Player cant deffend. Everyone can learn it easily how they can deffend something but if you have no Chance you will never learn it. As i started with Gw2 and played WvW the People was trash too and nobody know how to deffend but there was some Players which started to learn it and People which helped them. I dont say that this will solve the Problem of Unbalancing but its a fact that one Part of WvW died, to deffend things and hold things. Look at the prices of Arrow Carts and u will understand. Example: We build in Bay 3 Arrow Carts outside, which attack the Lordroom. There was a Zerg like 45-50. With 3 Arrow Carts + 20-25 Player we couldnt kill a good Zerg which just chilling in the Lordroom and killed us 4 times. So if I see a Fight like this, i only can watch how People Flip that sh** bcs the Heal and Support can tank easily this 3 Arrow Carts and the Damage of 20-30 People and now u wanna talk to me that this Gameplay is correct like this? Maybe it wouldnt change the Unbalancing but in Situations like this u dont look so helpless bcs if u get a Damage Buff for Sieges in this Moment they couldnt stay in lordroom like "i dont give a fu** about your 3 Arrow Carts just build more"
  6. I am not on the same opinion like u bcs first u dont get Ubuff if there are alot players on your Server. And 2nd the equally sized- or experienced groups dont need the right classes if they are scared about more sieges dmg and havnt the right classes in the zerg they only need the right strategy to take keeps,tower. They are more People maybe attack from both sides or to use Sieges too to destroy deffender sieges to take keeps. At the Moment they just overrun everything and its easy Karmatrain vs Servers with few Players and thats bulls....t. I love to fight too but to deffend things is an important part of the Game which is dead and people just let everything fall when every commander stop to lead. If they change the Ubuff i am sure the last commander will build deff for the few Players and stop to lead and maybe they have a chance or not. I agree with the Point that Anet nerfed Sieges bcs people used in fights Sieges or it was hard to get a Keep with Sieges and a Zerg inside or that People used in a Openfieldfight Sieges like Arrow Carts (*cough* Kodash *cough) in this Points, Sieges shouldnt make alot Dmg, but if a Server has few Players Anet should Buff Sieges (with Ubuff) to give them a Chance to hold things.
  7. The Problem is u just watching the Beta from your Point but u are not allone in this Beta. There are 1000 Randoms and 1000 New Players too which wanna play this Content too and they will never join into this Content if they get the same experience like me. I didnt choose a guild bcs i want to see Alliance as a Random and its horrible. The difference is... the 5x 100 Player Guild dont play always together bcs Anet create the Balance but the 500 Player Guild you cant change anything there they will always play together if they are strong or not.
  8. I dont say that this will change anything but it would help people more as a Ubuff with Karma, Magicfind and other sh...t. If trebs and other Sieges make more dmg u could remove enemy Sieges faster and hold things longer and maybe help will come. We have in this Game a Deffend Problem nobody try to hold something if the Enemy Zerg is bigger maybe that would change it a little bit.
  9. Yeah than on my Server. Maybe u got luck and got a better Server than me. I think u choose an Alliance. Play the Alliancesystem as a Random and look how WvW will be if u dont have a Alliance and that should bring new Players into this Content lmao. If u have a 100 Members Guild u can do a better Balance as with a Guild where are 500 Players inside. Thats the different. If u talking about Balance and the same Guilds which change together the Server .. they will change it now again with Guilds/Alliancesystem so you cant talk about balancing anything.
  10. So u wanna tell me that 5 players vs 25 Players if they get a Ubuff with 10% Siege dmg is to much ? or maybe u wanna just overrunning with your full server the Servers which have few Players? I think if you have few Players to get a Siege Buff for holding your things isnt to much for a Balance. People dont deffend if they see oh there is a 30+ Zerg and we are 5 Players lets go off why the f... i should hold this bcs they know they have no chance to hold their things if there is Zerg with 30 ppl more but if this Players get a Siege buff maybe they get a chance to deffend right. I am dont talking about Class and Build Balance i am talking about Servers where are nobody is there to give them few Player a Chance to hold things and not to think ohhh they are more than us just let it flip.
  11. Alliancesystem will never work, thats why i am telling to change Guilds to 100 Members. The Problem of the Balance is that a lot Guilds change from Server to Server. How you wanna stop that if you have the same thing with Alliancesystem and 500 Players in 1 Guild? If Anet will keep this System they need to change the Limit if not we have the same thing again. In the Beta right now we have 20 Randoms on Spawn which waiting for their Pips and only Guilds are fighting. Its WvW and not GvG. And Point 1 to 6 are Ideas for right now not included the Alliancesystem (bcs in my eyes this System wouldnt change anything of the Balance) I think Anet got alot Stats and can see that alot People leave every Beta this Content.
  12. Hey I have some change Ideas for WvW and I think there are alot good Ideas and WvW Players will agree. 1. Change the U-Buff in 3 Types for the Balance Low Ubuff -> If a Server had 20 Players more on the Map you get a Low Ubuff -> Every Siege -> Arrow Carts, Canons and and .. make 10% more Dmg. Middle Ubuff -> If a Server had 30 Players more on the Map you get a Middle Ubuff -> Every Siege -> 20% more Dmg High Ubuff -> if a Server had 40 Players more on the Map you get a High Ubuff -> Every Siege -> 30% more Dmg With this Ubuff System People start to Deffend again their Keeps, Towers bcs now we have the Point if u havnt enough player u cant deffend, so nobody try to deffend but to deffend and hold things was a important thing in WvW and European Servers had a lot different timezones and this new Ubuff would help.. Ubuff right now gives u magic find and another useless things, make a right Ubuff which help Servers with few Players on different timezones to Hold their things and not to get more Karma, Magic find and another useless things lol. 2. Change the Rewards If you wanna bring People back to the Content you need to give them better Rewards as in PvE or PvP. 3. Higher Server Transfer costs. Make the Transfers to another Server more expensiv +800 Dias for every Transfer more. So people wouldnt change so easily to the best Servers. 4. Bring the we are a Server feeling back. Try to give Servers which win better rewards like Titles , Symbols on the Head, better Magic find and more (for 1 Week) -> before u do this u need to look at Point 3. 5. Again Events like the Tournament before some years, bcs Events like this bring alot new Players into WvW and some of them learning the Content. There are a lot Player which doenst know what WvW really is and maybe they will stay but this time before u bring Events like this dont let the people Transfer to the best Server. After the Announcement anyone which Transfer dont get rewards. 6. Close some European Servers like 6 Servers and remove Linksystem bcs (look at Point 4). If Servers get again High Population in WvW u can open again new Servers. 7. Alliancesystem never will work -> if you wanna make a System for change the Balance in WvW than make the Limit from Guilds to 100 People u can only choose a guild with 100 players for alliance if a guild had more than 100 players u cant choose it for alliance bcs with 500 People Guilds u will have again the same Problem like right now some strong Guilds which join into the best Server will join with this Alliancesystem to the best Guild and kill everyone. This System never change anything from WvW. Anet.. WvW is one of the best Contents do right things for it and not useless things before one of the best Parts from the Game die.
  13. Guys if u got a Disconnect in Stories change your Grafic Quality to high and the disconnects are gone. If you play on Middle or Low Quali u get Disconnects i dont know why but yeah that works.
  14. Mission: The Mystery Cave had the same Bug after the Video I got disconnects.
  15. Yeah I did today the Mission Foefire Cleansing and everytime after the Video i got a disconnect. I wanna do my archievments but nop i tried all but everytime after the cinematic Video the Client crash... Remove the Cinematics or do something Anet.
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