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daw.4923

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Posts posted by daw.4923

  1. I hope its bugged otherwise its useless skill, you cant use it in melle range for cc bcs it just fly thru everything and explodes million miles behind target.  #4 could use some reduced refresh on use since now you have to fill gap with auto-attacks.

    just remove charging up on #5 .. no1 gonna use it earlier for 2 burning stacks and add some boonstrip finally #2/#5 would be ideal.

    but overall fb become extremely spamy class for no reason. now you have to 4x press buttons on torch, 3x mantra,2x pistol + tomes ofc... one must wonder if just removing all ammo charges and just making skills 2x more powerful wouldn't be better solution.

    in comparison  to qherald which press literally 4 buttons and can go afk, qfb needs 4 buttons presses to provide boons for 5 sec with 100% bd. (qherald 0% naturally)

  2. while its nice to get superspeed on "Feel My Wrath!" wouldn't it make more sense just add superspeed in trait "Stalwart Speed" which is currently underused and never see any play. 

    still no boon-strip on guard and boon radius is still taboo topic while rene with 0 bd can perma uptime all his boons in  600 radius.

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  3. Can guard finally get boon strip? its one of 3 classes which cant provide this basic function.

    Skills like "sword of justice" or "purging flames" would be ideal for this, if core access sounds too good just put it on "mantra of truth" bcs that one is basically pointless in pve. (i take even oh pistol 5)  thx!

     

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  4. quite meh sadly.

    tome 1 is useless when you are ranged so you have again melle pistols.

    1# could use some burning

    2# needs more, like that blue beam adding burning attacks to ppl in your group (ashes ehm ehm)

    3# again promoting melle pistols bcs you proc burning  2x while standing in melle. its quite short so you cant burst 2x #4           (4 sec duration can be increased to 6 sec with trait)  also minor gripe is that symbol makes projectiles ORANGE on guardian which have all flames BLUE. 

    4# 5 bullets seems too little, 6 would make more sense to proc trait 2x in each burst. add something to make it more interesting  2nd bullet cripple> 3rd bullet chill> 4th bullet slow >5th bullet blind> 6th bullet fear so if something eats whole burst it will get properly punished.

    5# is just clunky mess, remove holding button and just make it channeling skill. some boon strip would be nice.

     

    pistols still need some work to be fun and usefull but i hope with some improvements they can be at least viable for no weapon swap meta cfb 😕

     

  5. so qherald can still overstack all boons without single bd gear in 600 radius ... and guardian got improved hammer... amazing.

    firework relic is bugged on DH for 3 months and DH is already troll pick so naturally lets buff his hp.

    oh well so another  4 months of waiting for some proper balance patch i guess.

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  6. I hope that qherald will get little more buffs. i can imagine pulsing 2000k radius slow and 50k dps to match normal dps.

    arene shoud get some buffs too since hes on par with DH and we cant have that.

    dont forget to nerf qb cfb i heard that some ppl still playing it.

    oh and fractals are still in a game with 5 sec phases now... and most cms are still bugged.

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  7. On 8/23/2023 at 6:52 PM, Alastor.3054 said:

    Shouldn't torch skills have reversed behavior? I mean, the 4 skill, you don't really care if it keeps burning, right? And also sometimes you close it by accident and lose DPS because the passive activates it randomly. While the 5 skill, sometimes you want to stop it because there is no target left, but you can't? Am I wrong? Should I Make a bug post for this?

    you are supposed to press 4 2x to throw torch. trait refresh skill 4  on CRITICAL STRIKE. 

    dunno why whoud you wana stop torch 5... just dont cast it or stow weapon 😄

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  8. On 7/30/2023 at 3:00 PM, Brenticus.8357 said:

    Hi, my gf and I play Soulbeast and Firebrand respectively. I'm mostly doing Quickness Firebrand though it's more damage than anything.

    Do T3 fractals need a healer? T1 and T2 were really easy for us and T3 started off being easy but the last 2 days we got kittened over constantly and had to give up on finishing the last fractal daily.

    you can run all fractals and cms without healer. but it depends on ppl which you gona play with 😃

    for casual runs of t3/t4 you shoud grab yourself a alacheal and enjoy the smooth ride.

  9. On 8/2/2023 at 3:23 AM, zolcor.2601 said:

    I've been taking some time off lately from the game because I feel like 98 or 99 percent of the community has become so hostile and childish lately in their behavoir towards me and others. 

    it depends if you trying new game modes or where you finding this *toxicity* bcs game is still same,not less and not more toxic.

    but i think that if ppl tried pvp they whoud realize how much toxic this game truly is. 😃

  10. On 8/3/2023 at 9:44 PM, almostdaft.4319 said:

    I recently gathered all the harrier gear needed to play healing firebrand, but I’m a put confused on how to keep quickness up 100% as such.

    Am I correct in understanding when using Mantra of Potence I would want to burn through all three charges of it ASAP and bridging the downtime of its cooldown with "Feel My Wrath"?

    Just trying to get use to upkeeping quickness boon--its new territory for me along with healing.

    on heal firebrand your bd shoud be on 100% and as such it shoudnt be problem to upkeep quickness.

    fmw is skill to upkeep FURY not quickness and you are already doing that by using axe 2 skill.

    if you have issues try to take stalward speed for perma reso/stab/quickness. (you can use tome 3/5 for extra proc,syg etc.)

    also focus on using mantra of solace every 7 sec and quickly use all potence charges and recharge it on cd.

    but as i said on hfb you shoud be overcapping quickness by insane numbers... on qb you can go as low as  35% bd and still upkeep 100% q uptime... so with 100%  bd you shoud be nonstop puking 20-25 sec of quickness.

    If you wana be sure about your quickness uptime i whoud recommend you to install arc with boontable so you can actualy see numbers,also be aware where are you *puking* quickness as missing your whole group with potence means they are without quickness for 20 sec. (radius on matras is small)

     

  11. On 8/4/2023 at 12:27 AM, Dark Viper.2378 said:

    I really tried google and youtube guides but they are not really helpful, none of them are going in depth of what the abilities are, here are my questions

    1- i dont understand matra

    2- i dont understand how matra of solace and potence works

    3- im not sure how my rotation works, i know i need to keep purging flame on cooldown and use tome of justice abilities constantly but idk when to use tome of resolve and courage

    4- out of all guides that im seeing for this class, why is NONE of them recommending "Hold the Line!", is it just me that sees it as SO good?

    5 (optional)- i heard a new mix of weapons are coming for each class in the next expansion, any theories of the next fun/meta build for firebrand? (or guardian in general too)

    mantra are 3 charges of various skills with last one being most powerfull and putting mantra on cd,you can prevent this by not using final charge and keep them recharge again.

    (this is only applied for mantra of potence as solace and liberation giving quickness only when traited) so rotation shoud be mantra of solace 1x into 3x mantra of potence>every 7 sec using solance until potence is ready>charge and use 3 charges again.

    traited mantra of solace gives quickness every  7 sec so you are using it every 7 sec to proc that trait.(doesnt heal allies only you) 

     it also gives prot and reso which is why you dont need *hold the line*

    if you are new to qb/cfb dont swap weapons until you learn timing on tome. just use all your axe skills+torch 4 2x and use tome>542 out of tome and fill void with autotacks axe 2/3 until your cleansing flames are ready again and use tome again. 

    weapon swap adding around 1-2k dps and isnt rly recomended for new players as its a filler weapon used for recharge mantras/spam torch skills.

    by following rotation above you gona hit around 70% benchmark which is more than enough for any content.

    only hype for guard weapons whoud be condi pistols 😃

    • Like 1
  12. In no heal comp you gona rarely browse those tomes,only important part is tome 2/5 to cleanse whole group of condi and tome 3/4 for resist and 3/5 as aegis+stab. 

    In group with healer you shoud focus only on pure dps and let him carry healing/cleansing... and taking stab/sanc if necesary.

     

  13. 37 minutes ago, Ashantara.8731 said:

    I don't think you can get banned for that, as there is an option for players to deactivate other players' infusion effects.

    However, since you know what it can do to others, I wonder about the reason behind your desire to annoy fellow players. 😉

    there is no option to deactivate any infusions on anyone.

    you cant get banned for stacking any number of any infusion and this one was nerfed few years ago.

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  14. On 7/19/2023 at 12:09 AM, blackoil.2673 said:

    The tether mechanic at 66% and 33% sometimes doesn't trigger on time, and then triggers later. Boon dps are not able to kill add in time, leading to party wipe.

    its probably causing aegis or other sources of block and they prevent teather to stick on you,it resets after a while but its usualy too late for support to kill boss = wipe. It cost us around 4 wipes before i realized it... im not 100% sure but it whoud explain why groups without hfb have no issue with late teathers.

    • Like 1
    • Mantra of Liberation: Ammunition reduced from 3 to 2 in PvE and WvW. Recharge increased from 25 seconds to 45 seconds.

      absolutly terrible change, one stack of stab on 45 sec cd and removing one charge.
      why you always kill some skill instead of balancing? mantra heal doesnt heal,now stab mantra gives whole 1 stab every 45 sec. nerf number 490 for fb.. can you just let ppl play their class and buff rest classes ?
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  15. Are you sure,we playing same game? 99% outfits are full covered body, 99% of heavy armor sets are tin cans and probably 1x heels.sad part is,that basicly 90% of heavy armor on females looks extremly bad,bcs they are made for males. even last set,you can see female feets gets completly lost in metal and its look so dumb,she whoud be even able to lift leg. only skimpy armor class is light and ofc everybody gona wear that,bcs they want more of it,but sadly they dont have much options,so 80% is using profane armor set.

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