although i mostly agree with the depiction, i'd personally say that its a matter of low population. The most popular competetive games dont have these toxic winrates, once they are settled at a high rating. Only their climb through smurfing is abuse, but they dont have to hold these insane winrates in order to keep their rating (which one simply has to do at such a high rating).Changing the ranked system in such a drastic way is pretty questionable ... and all you depict is merely the consequence, but not the cause. For me personally, it is one reason i quit gw2s ranked seasons, since even the accomplishment of hitting legendary feels meh... i'd much rather have nice stacked games, but even during prime time, you end up facing people who should not be there. Its a fairly bad time for both, them getting stomped or blamed and others being disappointed in rankeds state, rolling their eyes. (Im toxic, i count myself towards the people calling that bullshit out in a non appropriate way, i know :) )