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Darknicrofia.2604

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Posts posted by Darknicrofia.2604

  1. Still didn't resolve the biggest issue I had with Beta 1 WB.

    The WB flames still scale way better in large scale combat than it does in 1v1s, which was the entire motif of the class.

    I don't know if the new changes will fix its problem of being a clunky wet noodle, the animation smoothing will need to be tested but I'm glad they're addressing that. But there was no reason to nerf Vanguard Tactics.

     

    Overall I'm still not expecting much out of this spec, I still see very little sustain in its kit, losing the passive aegis was a gigantic trade off that leaves it way too susceptible to thieves/mesmers.

    • Like 7
  2. Leave Shattered Aegis and Mystic Rebuke alone and rework how Willbender flames function via scaling.

     

    The first iteration of the design is completely assbackwards to begin with how the spec is suppose to function, WB should never be a zerg fighting build unless Anet wants their new assassins to roleplay as a Dynasty Warriors clone 1v1000ing.

     

    Reduce the flame procs to every single hit but with a 1 sec ICD per target.

    • Like 2
  3. 4 hours ago, Andred.1087 said:

     

    Well, technically you can use Judge's Intervention while channeling it for a fun trick 😛 But nobody should fall for that one twice. Also it really sucks to bring a specific utility just to make your elite actually viable. Definitely needs a significant rework.

    Core Medi Hammerguard already does JI + CC better with either Hammer 4 or Hammer 5 that doesn't even require an elite skill.

  4. The FB grandmaster trait Lore Master should almost be baked in, allowing WB to keep the passives even after virtue activation to make them worth using instead of losing the passives altogether.

     

    That's how bad the current WB virtues are.

    • Like 1
  5. 57 minutes ago, Saiyan.1704 said:

    Willbender performed so underwhelmingly that I had to walk away from my computer because I was just so disappointed lol... perhaps overly dramatic here but dang... feelsbadman.

     

    That's where I'm currently at, I'm just going to play FF14 for the rest of the week over trying to make myself feel bad by testing WB anymore.

    • Like 2
    • Haha 1
  6. Anet took a traditionally weak side node class that has bad sustained damage and 1v1 capabilities and gut its defenses even further by removing the virtue passives and decided that adding 3 450 range dashes was enough of a trade off to call it an "assassin class".

     

    Good joke.

    • Like 3
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  7. 5 hours ago, Stalkingwolf.6035 said:

    it looked so good agains not moving and fighting golems 🙂

     

    Needed to fight 5 of them at once too for the Virtue Procs to not look bad

    • Like 2
    • Thanks 1
    • Haha 3
  8. 48 minutes ago, DragonSlayer.1087 said:

    There's a nice fluidity to the spec and it's the most enjoyable to play out of the 3. 

     

    Offhand Sword needs improvement. Sword 4 needs to attack faster and Sword 5 needs to have 900 range. 

     

     

    I mean it feels like a fluid spec if you're coming from FF14 and is used to the 2.5 second GCD after every single skill.

    • Like 1
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  9. Just now, Eric.7813 said:

    The sword main-hand doesn't flow with the sword off-hand or the willbender theme IMO. Doesn't feel complete, as compared to the Shiro set on rev.

     

    1.  Main and off-hand sword skills feel like two different play styles.

    2. The icon stylization difference between main and off-hand sword skills bothers me.

     

    IMO, soul beast did a good job making the new dagger main-hand and old dagger off-hand function nicely together. Maybe look to that for inspiration. 

     

     

    The OF sword skills seem designed for an entirely different class, in fact it probably functions more fluidly on Rev than it does on Guard.

     

    That's what it feels like for a majority of the skills, nothing from any of the base Guardian weapons/traits really synergize at all with any of the WB traits/utilities, in fact in some instances they actively contradict each other. On top of the clunky animation delays it just feels and plays like a badly thought out mashup.

    • Like 3
    • Confused 1
  10. 1 minute ago, Artyport.2084 said:

    how do you know its pvp.. did the devs say that.. is it labled pvp? 

    you dont think people are going to want to play this in pve?

    all you care about is pvp. GREAT. GIVE YOUR feedback... 

    i wanna play this in pve.. just for fun.. and my opinion is just as valid as your now go sit your litte behind down somewhere.

    Lmao you're literally asking a spec that is revealed as a duelist and has been mentioned in the stream has a bruiser "how do you know its pvp"?

     

     

    • Haha 1
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  11. 1 minute ago, Gwaihir.1745 said:

    No, the spec is a glass cannon. As it is the class isn't doing enough damage. You can slap a wb down in a few hits, it needs to be able to do the same to its opposition.

    I mean his (or her) feedback reads like someone that picked up Guardian yesterday, made a character and decided the new animations looked pretty and that's about it.

    • Like 1
    • Confused 2
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