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vyncius.6105

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Posts posted by vyncius.6105

  1. @Genesis.5169 said:ARE YOU NOT ENTERTAINED?

    Seriously, this is what you all asked for 2 years ago the removal of conditions 2 years fast forward we are in a pure power meta and guess what its bursty as hell. I warned you guys 2 years ago about this. All them condition mirages did convert to power shatter and all the other condition builds like necros went to reaper. Blame yourselves.

    We can solve this by allowing condition specs back in pvp.

    i prefer todays mesmer over past condi mirage. That thing was insanely broken, to the point i did quit pvp just because of condi mirage.

  2. @Hot Boy.7138 said:I just checked them out. I don't think they are even close to legendary weapons. But they're definitely better than the weapons we can get from most weapon collections in game. But they're on par with gem store weapons. Compare the mythic axe to somethign like astralaria, astralaria blows mythic out of the water.

    Shines- checkHave sheath/unsheath animations- check

    What it doesnt have are foot steps. But overall some of mythic skins look better than legendary

  3. @Zaklex.6308 said:

    @"Zoid.2568" said:I heard that the episodes will release more frequent than before, as the Saga will replace expansions. Episodes in the seasons before released every 3 months. I also heard that you will do as you did with Dry Top and expand the map with new episodes. A new episode every month would have been great, but I doubt it can be made possible. Though, if you replace Expansions with Sagas, then the team that worked on expansions will work on the sagas, right? The content in this episode is about 5 hours if you want to experience everything and level up the masteries. To unlock all the achievements, maybe you will have to spend 10-15 hours. So for someone who plays 1 hour everyday they complete it all within 2 weeks.

    we will get same wintersday, lunar new years holiday events like every year. Anet calls that as "new content".So i would say episode 2 will be released 2 months after these 2 events. So in a middle or end of february

    I'm going to go the opposite of your schedule and say the Episode 2 falls in between Wintersday and Lunar New Year, there's plenty of time between those 2 for that to happen.

    no chance, christmas, new year

  4. @Teratus.2859 said:

    @Zoid.2568 said:I heard that the episodes will release more frequent than before, as the Saga will replace expansions. Episodes in the seasons before released every 3 months. I also heard that you will do as you did with Dry Top and expand the map with new episodes. A new episode every month would have been great, but I doubt it can be made possible. Though, if you replace Expansions with Sagas, then the team that worked on expansions will work on the sagas, right? The content in this episode is about 5 hours if you want to experience everything and level up the masteries. To unlock all the achievements, maybe you will have to spend 10-15 hours. So for someone who plays 1 hour everyday they complete it all within 2 weeks.

    Anet said nothing about replacing expansions only that there isn't one currently in development.They would never straight up state that there isn't going to be expansions anymore because they would loose a large number of players if they did and they know that.

    Anet know a lot of us are very.. VERY! anxious for the next expansion already and they also know that we know that they know this because of articles and interviews that have taken place with Anet employees.. not to mention they even teased us all with an ocean themed april fools expansion a while back which also confirmed that they also know a large number of players are very eager to have story and content focused on the Unending Ocean and the Elder Dragon that lives within it.

    Whether or not there is an expansion in development right now only Anet would actually know and even if there was one in the works Anet certainly wouldn't tell us about it at this point anyway so it's really down to what you believe on that front.The timing however is definitely due so if there isn't one in the works then there most certainly should be one soon, No expansions for more than 3 years is going to be pushing people's patience a bit.

    They never said wvw will be neglected, 4 years and counting w/o content. Mount isnt a content.Same goes for dungeons.We will never get new expansion, never ever again, same goes with fractals, dungeons, raids.

  5. @Zoid.2568 said:

    @Zoid.2568 said:I heard that the episodes will release more frequent than before, as the Saga will replace expansions. Episodes in the seasons before released every 3 months. I also heard that you will do as you did with Dry Top and expand the map with new episodes. A new episode every month would have been great, but I doubt it can be made possible. Though, if you replace Expansions with Sagas, then the team that worked on expansions will work on the sagas, right? The content in this episode is about 5 hours if you want to experience everything and level up the masteries. To unlock all the achievements, maybe you will have to spend 10-15 hours. So for someone who plays 1 hour everyday they complete it all within 2 weeks.

    we will get same wintersday, lunar new years holiday events like every year. Anet calls that as "new content".So i would say episode 2 will be released 2 months after these 2 events. So in a middle or end of february

    If it's in february it is still 3 months and same as before. No difference.

    its because anet wintersday counts as fresh content, which isnt.

  6. @"Zoid.2568" said:I heard that the episodes will release more frequent than before, as the Saga will replace expansions. Episodes in the seasons before released every 3 months. I also heard that you will do as you did with Dry Top and expand the map with new episodes. A new episode every month would have been great, but I doubt it can be made possible. Though, if you replace Expansions with Sagas, then the team that worked on expansions will work on the sagas, right? The content in this episode is about 5 hours if you want to experience everything and level up the masteries. To unlock all the achievements, maybe you will have to spend 10-15 hours. So for someone who plays 1 hour everyday they complete it all within 2 weeks.

    we will get same wintersday, lunar new years holiday events like every year. Anet calls that as "new content".So i would say episode 2 will be released 2 months after these 2 events. So in a middle or end of february

  7. @Dante.1508 said:

    @Dante.1508 said:That said yeah op play ranged or melee that can telelport in and out of combat, the mechanics in this game vastly side to ranged characters, every boss needs a ranged option, melee is just a death sentence most times.. The game mechanics have only gotten worse in the last four years, every character i own has a ranged option as a backup because this games mechanics are terrible on melee.

    Instanced PVE heavily leans towards melee. Stack in melee even if ranged.Story I don't know really. Never had a problem with anything. My first class was a warrior and I played through the whole content (including hot and pof) as a melee noob with rare gear. Story bosses have really visible telegraphs.Open world PVE if you like to solo post HOT champions you have to adapt. Most can be soloed but there is really no overall rule that applies to all. Some needs to be kited and have really deadly melee attacks that will eat half of your hp bar or just plain one shot KO you. For those you need ranged kiter. Some are attrition battles that are best face tanked with a tank/heal build (I bring my melee Sword/Dagger tank weaver), some you just need to break that breakbar or you die for which I bring my melee cc monster warrior ...If you want an overall one to fit all open world PVE build for some relaxing play a ranged weapon is nice which is fine imo. It is not mandatory though.

    I've never seen anyone in game solo those champions.. I read it here a lot but i've never once seen anyone solo Hot Champs or skill points.

    I do it all the time... if i have nothing to do and not feeling like tryharding i hop in AB or TD to kill some shroom queen or balthazar

    Like i said a lot of people say it here, i'm yet to see anyone actually do it.

    streamer MightyTeapot yesterday went in open world and solo'ed some of the hardest champs and hp bosses. He died to underwater champ, but underwater is garbage anyways.

    Also you need specific builds to actualy kill stuff solo, but most casuals have no idea what their abilities actualy do, not even talking that they still have some green gear

  8. @Dante.1508 said:

    @Dante.1508 said:That said yeah op play ranged or melee that can telelport in and out of combat, the mechanics in this game vastly side to ranged characters, every boss needs a ranged option, melee is just a death sentence most times.. The game mechanics have only gotten worse in the last four years, every character i own has a ranged option as a backup because this games mechanics are terrible on melee.

    Instanced PVE heavily leans towards melee. Stack in melee even if ranged.Story I don't know really. Never had a problem with anything. My first class was a warrior and I played through the whole content (including hot and pof) as a melee noob with rare gear. Story bosses have really visible telegraphs.Open world PVE if you like to solo post HOT champions you have to adapt. Most can be soloed but there is really no overall rule that applies to all. Some needs to be kited and have really deadly melee attacks that will eat half of your hp bar or just plain one shot KO you. For those you need ranged kiter. Some are attrition battles that are best face tanked with a tank/heal build (I bring my melee Sword/Dagger tank weaver), some you just need to break that breakbar or you die for which I bring my melee cc monster warrior ...If you want an overall one to fit all open world PVE build for some relaxing play a ranged weapon is nice which is fine imo. It is not mandatory though.

    I've never seen anyone in game solo those champions.. I read it here a lot but i've never once seen anyone solo Hot Champs or skill points.

    I do it all the time... if i have nothing to do and not feeling like tryharding i hop in AB or TD to kill some shroom queen or balthazar

  9. @LucianDK.8615 said:I dont know what the OP is thinking, but new core weapons is absolutely no new content for long. Just yawn and move on. Look at when the Revenant got the trident as a new core weapon. Did it add hundreds of hours? absolutely not. Its especs and only especs that does.

    no one plays underwater, if it was like dagger, oh god how many possabilities, new builds for all gamemodes

  10. @Tuccos.8592 said:I returned after 3 years break and i am shocked that this games combat is still based on annyoing CC on almost every PVE enemy.I bought PoF played Revenant to 80.... its a finger acrobatic Class and has no mentionable stability ....My Guardian has no Auto Stability like Warriors... weird... a pure Tank doesnt get it but a fighter ?

    Sorry but all the CC NPC Enemies in this game got ist simply to much....

    Never mind what class i play Melee i usually get knocked back a few times per fight...

    Mesmer Elite Mirage could be fun with stability..Necro Elite the same...... and all other classes too.

    So all that is left is my GS Mesmer and my Scepter Necromancer......

    3-4 weeks have passed and i am already close to quit again.... what a poor sign for a game that should have improved gameplay while i was 3 years off ...

    Give melee classes never mind which, more stability and reduce the amount of CC on all and every NPC Enemy in this game....

    the $29.99 for PoF + HoT were fair, i had a few nice moments while exploring but thats all positiv i can say...

    All the classes are unbalanced and weird to config.

    GS Mesmer without any Elite just old skill lines is the best in this game...

    Sorry for this Rant but i expected way more fun increasing improvement in 3 years than just expansions but still the same old skills and boring powers....

    Not to forget the endless long SkillCooldowns for many powers. A simple power like a Heal or Signet with 30-60 sec cooldown in almost 2020 ?

    I keep playing a bit but i lost the motivation to achieve anything. The landscape is nice so i explore the maps then quit again..

    (yea no native english sorry)get better all i can tell you. Never in my life i thought gw2 open world pve is hard. Its easy

  11. I am all in for s2p than this ridiculous and greedy mtx, but it wont work now. They would need to rework whole game, like new engine, reworking classes and endgame.Like 95% of players would stop playing, that 5% are hardcore raiders, pvp, wvw players. They want their game mode to have more updates, so they would be okay with paying month subfee. But casuals would quit. Ofc we would get tons of refugees from WoW if we actualy had hard content, but anet will never risk

  12. Fix legendary gear, talking about bugs, tedious stat swaping (i prefer- 1 click you can choose any stat for all legendary gear).

    Make templates account wide, 435 euros to unlock 9 classes fully is beyond greedy and ridiculous. BuT YoU HaVe MOrE iNveNTorY space---- i dont care, i have full legendary gear, and i had over 120 free inv slots before templates, now having 8 more doesnt make sense to me.

    Make templates, not loadouts. Add 'save', 'discard' buttons.

    Add more of these, 6 for my main is not enough, i have 5 raid builds and 3 wvw builds, i also had like 3 more yolo builds for open world and fractals, atleast 2 for pvp. Swaping legendary gear runes, sigils, infusions, stats manualy is tedious af

  13. @Patty.3268 said:Besides what others already said, you get some free slots and only have to pay for extra slots. It's the same with bag or character slots, and as far as I remember, there weren't many complaints about having to pay for extra slots there. If there have been any at all.

    Thats not a problem for most people, that we will have to pay. Problem we have its only 6 gear templates per character, and these are character bound, so if i play 3 characters that atleast use 6 different builds (my rev has 5 builds alone for raids, and 11 in total), then we have a problem, its going to be very expensive. Because lets be real we all know that gear template price most likely will be 400 gems. That would be atleast 44 euros for my revenant alone

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