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Princess.7584

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Posts posted by Princess.7584

  1. @ProtoGunner.4953 said:I think many players just don't understand how to properly use LFG and join squads across other maps. You may land on a dead map which remains dead, even on reset. How people don't get it, I wonder...

    Or maybe I think many players do not understand what its like to not to be able play prime time or reset. There's a world of difference of what your choices are when people have already done it and moved onto the next thing.

  2. @"Rampage.7145" said:I am sorry but if you are outnumbered like that u need to lose everything or actually be extremly talented at the game to fight those odds, you should by no means be able to defend a structure like that for more than 5 mins or whatver times it takes for reincorcements to run there. The game is mean to be for massive battles, it is not tower defense simulator, if you read the WvW description by arenanet on the GW2 website it tells you exactly what the game mode is.

    Let me understand this, fight guilds hit the already outnumbered side expecting a good fight? Or are you defending the pip/wxp/karma trains that play off hours? Assuming you want fights why would you hit the weaker side that's only crutch is siege against larger numbers. Or why should the stacked server get a easy run into prime time ensuring everything is paper bar theirs.

    " World versus World (also known as WvW) is a combination Player versus Player/Player versus Environment game mode where players from three different servers (worlds), or more, battle in the Mists. It features open-world combat on five large maps with up to several dozens of players per map. _In World versus World, players can besiege objectives such as Keeps and Towers with siege weapons, and battle over resources_, as well as complete other PvE-type content to win World Experience for themselves."(from the GW2 wiki)

    But this OP was about a tactic/siege griefer and that does have a impact on a match up, people log out since there is no way to counter it, meaning less people to donate you bags just more doors. The main reason people stay is because they are having fun, someone that griefs a server ensures there is no fun to be had, why play a game that becomes a struggle during your free time.

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