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Princess.7584

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Everything posted by Princess.7584

  1. Or maybe I think many players do not understand what its like to not to be able play prime time or reset. There's a world of difference of what your choices are when people have already done it and moved onto the next thing.
  2. Let me understand this, fight guilds hit the already outnumbered side expecting a good fight? Or are you defending the pip/wxp/karma trains that play off hours? Assuming you want fights why would you hit the weaker side that's only crutch is siege against larger numbers. Or why should the stacked server get a easy run into prime time ensuring everything is paper bar theirs. " World versus World (also known as WvW) is a combination Player versus Player/Player versus Environment game mode where players from three different servers (worlds), or more, battle in the Mists. It features open-world combat on five large maps with up to several dozens of players per map. _In World versus World, players can besiege objectives such as Keeps and Towers with siege weapons, and battle over resources_, as well as complete other PvE-type content to win World Experience for themselves."(from the GW2 wiki) But this OP was about a tactic/siege griefer and that does have a impact on a match up, people log out since there is no way to counter it, meaning less people to donate you bags just more doors. The main reason people stay is because they are having fun, someone that griefs a server ensures there is no fun to be had, why play a game that becomes a struggle during your free time.
  3. Now will be the time to see if they were all mouth about wanting to be competitive, will they stack a super alliance or actually make a few to fight each other?
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