Jump to content
  • Sign Up

Lobo.8023

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by Lobo.8023

  1. About the possible balance changes. I like the changes.Guardian- Been playing this class since core guard meta. Gaurdian always meant to self- sustain and party support, but when Path of Fire released after WvW community get hold of the spec we understood very soon how busted the class is . As a frontline guardian player I feel Firebrand had too much sustain , but then slowly it got Nerfed which is good. Playing Firebrand it feel the moment you open your F3 / F2 tome you literally becomes super saiyan and can take 10 v 1 and still survive for a decent time . Plus the Aegis spam from heal mantra and F3 tome skills. It's really easy to play and less challenging. So it's a welcome change I would say. Engi - Reveal is back it's a welcome change. And also a good decision to give stealth gyro longer CD. Recently Even after nerfs the support Scrapper is still busted . I would say nerf the antitoxin runes or, put an internal CD on how many maximum Condi scrapper can clear on a go . As a engi you literally just drop purge gyro and that's it condi's gone , or blast that water field with shield 4 or elixer gun 4 you cleared 4 Condi in a sec. Now another thing you can do is in invention trait line " Medical dispenser field" make that outgoing heal 25% from 50% and may be touch comeback cure little bit And make engi more like anti- Condi bot rather than anti-condi bot + massive heal bot. But I would rather say give the antitoxin 6th bonus an internal cooldown that would be more easier solution and quick fix then we can see how things go from there . Necro- Necro is still Face roll . You just literally put a shade into enemy and press F2 and F5 and boom done . But I like the changes that you guys have been thinking. Tone down the F5 dmg a bit . Or Make the sand savant work in way that if you take sand savant you lose a bit of dmg . Like we are sacrificing some personal power to get a bigger shroud . I don't know. But think the changes that you guys posted is good enough to see some changes in the class itself. Rev- Cor change is a welcome sight . Rev is doing way too much dmg is all the game modes . So it's a good changes and with gaze of darkness it's now a viable option to reveal if you don't have reveal from engi. Ranger - I don't know why people play longbow rangers . melee ranger is much more fun . So no opinion on that . Mesmer- well CI change is a good one. All the cancer mirage or even base CI Mesmer it's a disappointment but honestly CI Mesmer is like playing gw2 drunk and blind and just daze your opponent and chaos Strom them for the win. But yea it's sad that chrono is dead in WvW . Although I don't think IoL is over performing . It's good as it is. Now Warrior -I would say one thing it's my 2nd most fav class and been playing it regularly. And I feel like base warrior is over performing. It's too strong than its other specs and also I think it's arguably 2nd or 3rd best dual class atm. With sheer amount of dmg and sustain a base warrior has is really undeniable ..LastlyThief - this is my fav class and sadly I felt like you guys just gutted it to the ground. Thief use to be fun, agressive and challenging now with the passive game play I feel like the enjoyment the rush we use to get playing as a thief is gone. People are making troll builds giving the class a bad name. Thief use to be a class that everyone every other class feared it. now it's a joke. Condi thief is more like a troll and button mash type class . You go in dodge and do some Condi bomb go out wait for enemy to clear the Condi and Condi bomb again. It's really " not fun" to play. So is S/D power . It's gameplay style is way too passive that what thief use to be. Thief use to be high risk high reward now it's just passive and passive . Please rejuvenate the class once again. But anyway. Over all I think the changes are looking good. I will be looking forward to it and wanna see how it affects meta.
×
×
  • Create New...