This is the one thing that is killing this game for me. I can play 10+ hours non-stop and not get a single disconnect doing normal stuff, even leave my PC afk whilst I eat dinner and it is still there when I get back, but get into a story mission with a cutscene and It will most likely disconnect after that cutscene. Extremely frustrating when its been one that has taken a long while to get through. There is definitely something wrong with the way the code keeps open a connection to the server when switching from normal play to cutscenes. I have 200+ fibre connection to the house. Every other online game I play has no issues at all. It's only something that happens with Guild Wars 2. I have tried the various solutions suggested on the forums (Link below) and still it happens. Logged a ticket and get no help at all, and no explanation as to what is causing the issue. "Packet loss" was the last thing that was blamed, but when I provide details that point to one of their servers being the cause of that (54.239.101.97) it just gets ignored. At the end of the day though I don't supposed Arenanet really cares. They have my money, there's no sub for them to lose here. I was even fool enough to have purchased the latest expansion but not sure I'll even get to play it at this rate. https://en-forum.guildwars2.com/discussion/23404/tech-assist-issue-i-disconnected-from-a-instance-during-a-cut-scene-or-cinematic#latest