Firebrand is disgustingly good right now, although this patch did hit it, it simply wasnt enough to put it in line with the other nerfed professions. The damage focused builds on it still deal WAY TOO MUCH damage while still being solid supports. This provides a solid 2 firebrand or firebrand condition revenant set up for 2 vs 2s that greatly skews the wins towards these kinds of compositions. I'd like to see solid damage reductions across the board on firebrand and nerfs to the support they bring to the team with their tomes , which should force them to be more careful with their cooldowns and have it be as impactful as a tempest or a scrapper (other support oriented elite specializations that cannot properly shine because of firebrand's presence since the release of PoF). Firebrand has probably been a nightmare to balance, but the game has definitely been heading towards a wonderful direction with the last patch (HUGE thumbs up btw I love it so much), the nerfs on most professions has been on point, I've felt the effects as a holosmith player and it feels rewarding and skillful to be able to outplay and mind game opponents, but I've got to be honest and admit that firebrand literally HARD carries its players, since it avoided being nerfed as hard as the other professions (please keep the game going in this direction). You should also be looking into condition revenant and core necromancer, but so far the big outlier of the current patch is definitely firebrand BY FAR. Please, for the sake of profession diversity and general balance, firebrands must be toned down. Yours truly, Drydude.