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Diva.4706

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Posts posted by Diva.4706

  1. I click skills on my hot bars in games. It's the only way I play. I will never use key binds.

    Having tool tips pop up all the time is really annoying. I will never understand why Anet doesn't add this as an option, as it does nothing to effect other players, and adds a function to the game for those that need it, same as color correction for color blind player.

    I have played other MMOs to high level, and never had anyone complain about my skill. I was a main raid healer in one MMO for a long time, with very high reputation in my guild as a great healer. Nobody knew or cared I was a "clicker"

    Anyway, thanks for the replies.

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  2. Okay, looks like your CPU might be stuck in slow mode (there should be a switch on the motherboard to turn slow mode on/off). This is a feature to force the CPU to run at .8 Ghz on boot. You will probably need to clear the CMOS and turn slow mode off. Boot into the bios and check the CPU speed again, making sure it's not locked to .8 Ghz and save the settings.

    If it keeps turning slow mode on, then the CPU cooler is probably not working well, and you will need to re-seat the cooler with new thermal paste.

  3. @TheQuickFox.3826 said:ArenaNet cannot make everyone happy here. We have players with all skill levels, from ultra-casual to super-hardcore. If ArenaNet tailors the game to the casuals, the hardcore players complain, if the devs tailor the game to the hardcore player base, the casuals will complain. In the end, the game contains a bit of everything, allowing everyone to enjoy the game for at least the part that fits them.

    The Gauntlet went quite well for me until I met Liadri the Concealing Dark who functions as roadblock with my skill level. Deadeye Dunwell was quite hard as well, because of his insane damage, but I got him in a few tries. Strugar and Chomper also prove to be quite hard, Chomper killed me a few times after entering berserk mode. The other bosses came quite easy to me.

    In story mode, ArenaNet usually includes ways for most players to finish it. For example: players who get defeated may get rezzed over and over again, while the boss retains the damage done to him/her. This basically allows any player with any build and any skill level to finish the content, in a slower pace. Usually, skilled / hardcore players can get extra rewards on the same encounter for not dying, dodging all attacks or finishing special objectives.

    I am pretty much this. I have seen games in the past add more harder content (because some players want more challenge), and they lost a large part of the player base. A friend I play with has done no content in the festival, because for him it is not fun. I feel he is slowly leaving the game, because he often also comments that the game has got harder.I suspect many players are still running builds from years ago, unaware that anything has changed, because there is no actual gear progression.Anyway, I love MMORPGs, but for me they have evolved into action arcade games, rather than worlds we explore.

  4. Title says it. I am not saying the game is too hard for everyone, just that most solo encounters are really hard and I usually fail, (the later queen pavilion solo fights being completely impossible). The constant knock downs and knock backs are very aggravating, making it hard to even play my character. I am more casual and struggle with action combat, coming from more old school type MMOs. So the game has become less fun for me, and I feel the game is moving away from what it once was, and targeted more for the younger audience.

  5. I have wanted this feature since day 1 of GW2. I don't see why we can't have it as an option, as it would not effect game play for other players. I play with my mouse. I have played many MMOs over the past 20 years, and I always used my mouse. It is how I like to play and I am way too old to change my play style now. It baffles me why ArenaNet has never given me this option. I have not been able to play MMOs in the past that forced me to use keys for abilities.

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