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vove.2768

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Everything posted by vove.2768

  1. Ok, you were all right, I was wrong, Jesus Christ. The point is condi rev is not op. Why people always choose to focus on one thing that has nothing to do with anything.
  2. What about d/p thief, holo, tempest, symbolbrand, reaper, ranger? There are more power builds in the meta than condi right now. Also if condi is op, sustain is op, and crev has better condi and sustain than almost any other build, doesnt that mean crev is op? Exceptions confirm the rule. But seriously though, tell me conditions are not meta right now in pvp, even though there are some power builds. You cannot say it, we have to admit meta is condi right now. Pistol dagger thief is also condition based build (poison+bleeds stacking) and if you are talking dagger pistol daredevil I don't see how it is meta, thief was always noob stomping char in this game, nothing has changed. As a sidenote, what you guys post has nothing to do with the topic.
  3. Then we played different games because what was op was cc and everyone was running stab+cc builds. Bunker engineer and bunker guard was the most op thing there was and since then they should be already nerfing bunker builds. Condis were crap, even necromancer was running minion power build. I am talking hammer+mace shield warrior times. Maybe was too long ago for people to remember :( But they were the best pvp times in my opinion. Now I am playing condi mallyx build on rev and I don't see it as op. What makes it op is condi meta. Come on, transfer conditions from allies to yourself and then transfer them to enemies? This is like the most mind numbing combo that exists in this game right now. You don't even have to attack people, I usually transfer condis, corrupt boons and the guy is finished. This takes me to my first point I am trying to make here, self buffs and condis should be nerfed.
  4. Perma resistance, condi transfer and boon corruption + some condis of his own, what could go wrong here if everyone is running condi build? Condi meta is what makes condi rev op, not the skills he has available. Conditions should be nerfed, not professions. Right now pvp is condi ping pong, the duel of who can cleanse faster, who can corrupt boons faster and who can get rid of condis faster. The condi meta is stuck with us since I remember, so maybe stop complaining about condi rev and let's focus on reworking condition mechanics, especially in pvp. Another thing is there is too much sustain all over the board, support/bunker/healer builds shouldn't be viable in spvp at all. Actually that's what was being said since the game launched "in gw you don't have class systems" of course we have, there is tank, healer and dps, and very often they are the same character. Buff power builds or nerf condi builds to be on the same level and maybe there will be some balance. I would love to see back the build diversity we had pre hot. All top pvp builds now are condition based. I remember when conditions where a necromancer's hallmark, now everyone stacks conditions and pvp is dull as hell.
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