I haven't played in a very long time and wanted to focus on crafting while I play this time around but I'm not sure if I'm meant to have each of my characters stick to 2 crafting skills or have more than 2 on one character and just pay the fee. My old guardian has Armorsmith at 100, chef at 200, artificer at 400, jeweler at 122, tailor at 178 and weaponsmith at 76.
I read there's daily crafting materials at 400/450+ so does it mean it's worth maxing them all on as many characters as possible or are the daily crafts account bound? The general approach/strategy is a bit confusing.
Is it also possible to unlearn/reset a crafting skill? So I can see at a glance on my char screen who has which skill? Without having to keep track of things on a file externally.
Does it also matter which character is using which skill? Or all all crafts either account bound (including daily crafts), or sellable?