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Dragos.4186

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Everything posted by Dragos.4186

  1. How to replicate the crash (DX11): Queue up for a PvP match. Pick a desired map, wait until you get there. Switch from full screen to window mode. Wait until the first countdown ends. The final 10 seconds countdown starts right after. During the final 10 seconds countdown, switch back from window mode to full screen. *--> Crash <--* Assertion: cacheEntry != nullptr File: D:\Perforce\Live\NAEU\v2\Code\Gw2\Game\Ui\Services\Portraits\PortraitManager.cpp(102) App: Gw2-64.exe Pid: 9812 BaseAddr: 00007FF740700000 ProgramId: 101 Build: 140816 When: 2023-02-08T13:08:03Z 2023-02-08T14:08:03+01:00 Uptime: 0 days 0:03:32 Flags: 0 DumpFile: Crash.dmp *--> System <--* Name: 7f62b5ee IpAddr: xxxx Processors: 16 [GenuineIntel:6:7:1] OSVersion: Windows 10.0 (64 bit) [.........] *--> Game Context <--* MapId: 1305 Flags: 0x241 ElapsedTime: 00:01:21 *--> World State <--* <WorldState BufferCapacity="0" BufferUsed="0" DrawCalls="1672" Fps="63" EffectLights="0" Lights="38" Materials="538" Particles="3193" Submodels="1722" TextureLoadsPending="0" TextureMemory="0" Triangles="2451384" VerticesSoftwareTransformed="0" VideoMemoryTotal="0" CameraPos="500.822, -4327.47, -1541.99" CameraFwd="-0.0539914, 0.972873, 0.224951" MapName="wZY+N.HiZnN" MapNamespace="4HGoQ" MapSector="IJwR+.xUT7v" MapType="CompetitivePvp" MapFloor="44" MapId="1305" MapGuid="7033B47D-2A6B-4CCF-AD64-1C277C7A917E" MapTimeOfDay="1.000000" PlayerFacing="-0.0464849, 0.998919, 0" PlayerPos="468.577, -3743.73, -1258.38" PlayerVelocity="0, 0, -0" /> [DbgHelp.dll is C:\WINDOWS\SYSTEM32\dbghelp.dll] [DbgHelp.dll version 10.0.19041.867 (64/32-bit compatible)] [..........] *--> Error Logs <--* 01Z End coordinate of emitter scan request is NaN or Inf. 13:06:01Z End coordinate of emitter scan request is NaN or Inf. 13:06:01Z End coordinate of emitter scan request is NaN or Inf. 13:06:01Z End coordinate of emitter scan request is NaN or Inf. 13:06:02Z End coordinate of emitter scan request is NaN or Inf. 13:06:42Z Texture missing mip chain: 0x1b61f5 13:06:42Z NULL REWARD TRACK: 3D5C5780-9072-EA11-81B6-95103C0D6492 13:06:42Z NULL REWARD TRACK: 3D5C5780-9072-EA11-81B6-95103C0D6492 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073987125942557' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071088023017737' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073832507119902' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364074154629667091' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071118087788814' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071255526742287' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071023598508296' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073935586335007' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073978536007964' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364074201874307344' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073617758755097' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071388670728461' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364073566219147544' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364074055845419282' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364072939153922305' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071332836153612' 13:06:42Z Content is referencing a propID that doesn't exist propId='2364071448800270594' Crashed at 13:08:03Z
  2. I can confirm the bug. Happens to me and a guild mate of mine. How to reproduce the bug: use ALT + ENTER to switch to window mode use it again to turn back to full screen (for example 1920 x 1080) if it didn't crash from the first try, go back to step 1. After a few tries, you get a crash and sometimes an error report saying something about a missing texture chain EDIT: DX11 beta is switched off as well
  3. After ending a game, players of the winning team who are still alive (and ONLY THOSE) are unfairly allowed to change the utility skills 6-0. Possibly traits too, maybe even weapons, but I didn't have time to check. It's about the small time span, 2-3 seconds before both teams respawn in preparation for the next game.
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