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Gregious.8903

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Posts posted by Gregious.8903

  1. Guardian has been op since before chronic nerfs and mostly gotten stronger since then.  It currently has no weakness and can do everything better than every other class except for epi and group alac (till EoD).  The fractal meta before exposed change was already 3 guardians because of their power and utility and specifically firebrand's dps in cm 100.  The exposed and torment changes just made epi more easy to cheese cm 100 so pugs run 2~3 scourge for cm 100 and often don't bother to swap to firebrand or power for the rest.  Pugs that skip cm 100 do not favor scourge AT ALL and power or firebrand is meta for those groups.  Firebrand ramps up damage as fast as a power class but with op guard utility and is really overtuned.  Heal/Quick brands give a lot of safety and the easiest quickness in the game.  However, they are not op, quickness itself is op.  Same with mirage or ren alac.

     

    Here's what would need to change to fix pug fractal meta:

    Quickness Max Effect Nerf

    Alacrity Max Effect Nerf

    Firebrand Nerfs

    CM 100 Boss and Adds Breakbar Nerf

    CM 100 Boss no longer travels across arena, only short runs around edge or to mid

    Warrior banner nerf

    Elementalist buffs

    Warrior buffs

    Thief buffs

    Reaper buffs

    Dragonhunter buffs

    Herald Buffs

    Scrapper buffs

    Mesmer clone spawn rate buffs

    • Confused 2
  2. If Adrenaline should decay like it currently does then all other classes should have their f mechanics also decay in the same way.  If guardian misses 2 attacks in a row in combat they should have one  of their tomes put on cooldown.  If a thief doesn't land a hit every second it should lose an insight.  If a Necro doesn't land a skill every second it's shroud should go to 0.  If elementalist doesn't attack every second it should lose access to down'd state until it lands a hit.

    • Confused 4
  3. A new elite spec should bring something new to a class yes?  So when I hear "off-hand only pistol" with basically melee range that doesn't exaclty get me excited.  When I hear "decent damage but rooted for a long time" I'm surprised someone isn't talking abkut 100 blades, but actually an even worse skill.  Imagine my surprise when that is the class mechanic that replaces bursts.  I've already died of shock before flow is even mentioned or that ammo skills now have the same issue that was ALREADY SOLVED ON GUARDIAN.  How the fk is discipline still mandatory on a skill that can't even weapon swap in combat?  It's like all the worst aspects of previous builds were wrapped together into one build for warrior.  This entire spec is dead on concept and no amount of tweaking is going to save it.  Will the next warrior spec be a build where the warrior uses a dual wield rocket launcher kit but doesn't have any ammo so only uses the launchers to melee things and the launchers are too heavy so the warrior can't move?

    • Like 13
  4. I literally uninstalled this game because of the massive disrespect warrior has gotten from the devs over and over.  I will not purchase the expansion or even consider reinstalling the game unless they drastically improve core warrior and scrap this entire kitten spec nobody asked or wanted for a viable range or support spec.  You don't kittening get to trash my main class and give guardian perm 5 man alac.

    • Like 5
    • Confused 1
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