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GewRoo.4172

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Posts posted by GewRoo.4172

  1. Almost every new spec after PoF release was busted and needed some serious work lol. Power creep was real. Post PoF I would add

    • literally immortal Gyro Scrapper after the rework
    • Soulbeast spamming five-digit dmg numbers
    • S/D Condi Daredevil was as busted as toxic
    • P/D Condi Teef after Shadow Arts rework
    • maybe Fire Weaver
    • and Firebrand for Aegis spam until recently.
  2. Trailblazers is absolutely fine. Argument about cleanse depends on match up, there are more than enough viable builds which have limited access to cleansing (and you have several options of applying conditions with your meta condi mirage build). Increasing condition duration is always a. good pick imo. Alternatively you can try full dire or even carrion or mix it all up depending on your prefered style of play.

  3. @Leonidrex.5649 said:

    @Leonidrex.5649 said:in my mind it was always a downside to the skill, that weights against how kitten OP the rest of it is.

    LR is no different than any other skill that functions exactly like it, of which there are many. But none of the others have a rando damage proc to ruin the skill usage.

    Also, we aren't talking a "downside" here. We are talking about complete neutralization of the skill vs. passive CCs, as if you had only brought 2 utilities into the match rather than 3. No other skill in the game has such a busted fundamental behind its mechanic.

    what other skills?this removes stuns with almost no cooldown, creates massive distance evades and gives vigor, no other skill comes to mind that is even close to that value

    Roll for Initiative, Riposting Shadows are similar in some way. I am with you OP. You are a lunatic tho.

  4. @EremiteAngel.9765 said:I was in PvP for a few games with average of 300 ping.And in my 4th game, someone on my team said he was going to DDOS both sides.My ping spiked to 1000+ average when the match started and there was so much lag and I disconnected half way through.It seemed like his friend was on the other team and I thought he was trying to give them a free win without losing points himself if DDOS someone to disconnect them is possible.

    Just coincidence or did he really DDOS?

    Ever heard of Rayzen? :-)

  5. We all have our gamer moments and I love to experience the moment when ppl are overwhelmed by their emotions during competition. Feel free to share the most intense insults or praises (anonymised) you received while playing this wonderful game mode and lets have a good laugh together :)

  6. @UNOwen.7132 said:

    @"Tiale.2430" said:The gameplay of this skill has dropped considerably. Please return the casting value and projectile speed to recover the gameplay along with the combos/interrupts.

    CMC that skills like that have to have counter play hence why their wind ups are very very likely to stay where they are.

    Instant CC or CC that sits at or barely above human reaction time shouldn't be a thing.

    There are plenty of other ones that are worse in that regard. Deflecting Shot has a travel time, Signet of Domination does not.

    ooooh kitten, here we go again

    What, are you trying to argue that Signet of Domination isnt worse in terms of counterplay than Deflecting Shot?

    apples and oranges mate

    You need to consider context. "Instant CC or CC that sits at or barely above human reaction time shouldn't be a thing. " was the quote.

    Even before the nerf DS was not even close to fulfill these criteria lul. Kinda similar to Bulls Charge or some Rampage skills aight?

  7. @HeadCrowned.6834 said:

    @Kulvar.1239 said:Assume your choice of class on whatever map you end playing ?

    Why would you want to dumb things down like that? Different maps require different strategies and so different classes. That makes the game more interesting.

    This. If ATs would actually be competitive in high tiers you would expect map specific rerollings way more often then they are happening right now.

  8. @UNOwen.7132 said:

    @Dantheman.3589 said:I checked the common argument of that thread that thief does bad damage and that running SA is equal damage to crits and Da. I found that there might be a trend of slight convergence at the lowest end possible, but that’s totally expected and on average not true. Here’s some numbersExtra damage per BS with DA- 1k+ in addition to mug damage of possibility 1k moreExtra damage for high end heart seekers- up to 2.5k with maraudersSo that’s quiet a good bit extra damage on average backstab and this extends to all skills more or lessLet’s look at a crit strikes hiddenkiller + valk buildExtra damage on decent backstab - up to 3.5k and can still go up just lolExtra damage on crit of shadowshot- 1.5k extra

    Now it seems to me that extra damage is actually abundant, as your burst backstab + steal can improve a lot and so can all your other skills. Granted SA has leeching venoms for like 2 stacks of tick damage, but that won’t make up for it. So it seems to me that if you think thief isn’t doing enough damage and run the lowest dps version of a build as possible, that maybe you deserved what you got

    Just out of curiosity, this "extra damage" is using Executioner, right?

    Nah I don’t run executioner and stuff like heart seekers , which is pretty spammable, hits on the high end iteration in the 6ks on a Da build while the SA one would hit for barely 4K. It just seems wild how I get that and maybe 1-1.5k more per backstab/shadowshot and up to 1k mug. At least to me this doesn’t seem close dps wise and crit strike builds seemed to have an even higher end

    In that case Im going to have to ask, how? Deadly Arts only has 2 modifiers that can affect backstab. Executioner is one of them. Exposed Weakness the other. And for exposed weakness to add 33% damage the target would need 17 conditions. Which is higher than the highest number of conditions that exist. That is actually part of the DA problem, it doesnt really add that much damage unless the target is below 50% or had a bunch of conditions applied by whomever youre helping out with your +1.

    Hey some modifiers are better than none. In the case of Sa the only extra damage is venoms which are dodgable and like about enough to make up for mug at best, whilst u get decent condition modifiers and multiple conditions some boons and improv which is probably better than anything in SA on its own. Crit strikes has better mods imo which is probably why on the highest end I’m seeing like 8k backstabs on core

    Not exactly. The problem is that the modifiers, most of the time, will either be low, or redundant. SA gives you less damage, but damage is not the reason to play thief anyway, and the utility it provides is better. Thats why people dropped DA after all. Not because it doesnt do damage, but because the damage is too low either way to be worth speccing for.

    I think Dans point is that u can play thief with all it's class related advantages AND the dmg output if you trait for it (maybe CS/Valk).

  9. @Tayga.3192 said:

    @"Azure The Heartless.3261" said:What I mean is "If necro built fully bunker dying over 30 seconds, not even on the point" is too long/not satisfactory for you, what would you rather them do instead, role wise? Right now they cannot do anything but endure damage, because their access to stunbreaks and stability, particularly in shroud or upon entering shroud has been outright removed.

    I'm fine with giving necro other stuff, just not "dodging is so 2019" type of builds.I'm open to 1v1 builds, teamfight builds, even roamers with a new espec. Of course with buffs/reworks accordingly.

    Everyone is fine with core nec having a viable bunker build but this is just too much. Opener of mAT finals was hilarious.

  10. @Eurantien.4632 said:Kite it, dodge it. Pets can only hit you within a certain range and since its AI they cant mind game you. When they reach a specific distance they will attack. Also when a pet dies, the CD is 60s. So the other one will likely just passively die unless its something tanky. Like pet 1 is out, you kill it. I swap. I can now not swap pets again for 60s.

    They can mind game for sure. I got hit by bambi on Legacy while i was recovering in base and that kitten beast just teleported into it lmaooooooooooooo

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