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Michael.8562

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Everything posted by Michael.8562

  1. What a really thoughtful, one size fits all, response. Please stop with the 'just because you don't know how to play your class' nonsense. There are literally thousands if not hundreds of thousands of people playing this game. And guess what, they can't all be you. They don't all have the same experience, background or thumbs as you. Why should their experience of the game be the same as yours? The 'learn to play your class' response is tired and thick. Why should I have to NOT play the game (ie. watch youtube videos) because I like different parts of it than you? Or because different parts speak to me. If you read my post you'd know I'm not asking for the content to be toned down for everyone. I'd just like a choice.
  2. I agree with the OP. I finished the PoF Balthazar fight in my panties because I had died so many times and I wasn't about to start it over. I LOVE the story and hate the fights. Sorry, that's just how I am. I think players that enjoy the fight and the mechanics SHOULD be able to continue to enjoy that part of the game. I also think that people that want to progress the story without having to slog through monster battles have a point too. I really liked the way the developers of Mass Effect allowed the player to select the difficulty mode - people who just wanted the story could choose story mode - not breezing past the bosses but not having to work too hard either. Then the player could ratchet up to "nightmare" mode or some such if that was their thing. I don't know why it has to be an either/or thing and not both. And make the rewards scale for people that are into that. I couldn't care less if I don't get the latest fancy thing as long as I can get through the fight so I can find out what's going on in the darn story.
  3. Hello,I've been using the Mac 64 bit client since September and I LOVE it. I haven't DCd while in a world event in weeks. There is one odd thing though that keeps coming up. I like to design characters and the login screen and character designer (vendor/makeover kit) shows some odd graphic distortion to the human and norn character models and to the way clothing is rendered. The models seem to be mostly fine in game. The texture maps on the character models seem off - see the nose/eye area, the neckline and the fingers. You can clearly see the seams in the texture map and weird crinkling around the eyes. The ambient occlusion and specular maps (or normal mapping) seem off also - sometimes the way raised elements are displayed seems inverted (areas that push away from the model instead are receding into the model. I noticed this particularly on the sylvari model where the leafy parts that should be raised away from the body were instead displaying as gouges IN the body. I had screen shots but was defeated by the inability to add images to the post or link from Google photos. Again, I'm still loving the Mac 64 bit client! Thanks.
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