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Jahroots.6791

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Posts posted by Jahroots.6791

  1. @"Shadowmoon.7986" said:Then what was the original audience? What "gave hope to a low population of high performance players"? Raids? T4 fractal? Cm? I think what you think the original audience was never existed.

    I can't speak to the original audience, but the core of this game's appeal was that you could basically just show up and play the content. In the early days dungeons and fractals offered more challenge than the open world for certain, but almost all of them could be pugged. The entry requirements were generally pretty low and you could just learn by doing with minimal instruction.

    They started making too much of the content unnecessarily complex post-HoT, in my opinion. And with every update the instanced content becomes tuned towards a higher base level of skill.

  2. @Edelweiss.4261 said:To each their own, I guess. Even as a GW1 vet, I found Joko to be completely uninteresting. I just hope he stays dead. Elder dragons, however, actually have potential. Not that they've actually used that potential yet, but I think it is there. Mordremoth was less the force of nature we were warned of and more of a typical, evil human given dragon powers. My personal hope is that Mordremoth was so human because of its connection to the Sylvari.

    My issue with the dragons is that they exist on a scale that's just far too...grandiose for them to make realistic enemies. Even Balthazar was just too much, man.

  3. I don't care about the dragons at all. Don't care for 'em. The only story villain I've liked thus far is Joko. But I voted for Jormag because we've been to the jungle, then desert and video game law dictates that a snow zone should follow.

    Plus, a Norn themed expansion would be cool. Always wanted the Norn cultural armours for my human and Sylvari characters, and I imagine an expansion based in the Shiverpeaks would scratch that itch.

  4. @"Chris McSwag.4683" said:Anyone capable of using a search engine can get into training groups. Anyone claiming the opposite has not tried :)

    But since I'm a nice guy, here you go:https://rti.enjin.com/https://snowcrows.com/newtoraids/

    I actually did get some decent training done in an organized guild, but the runs were rostered and I've always been a 'PUG stuff when I feel like it' kinda guy so it didn't work for me. Thanks for the suggestions though, when I run out of other content I might try again with one of these guilds.

  5. @"Sephylon.4938" said:also, can we get on to the nitty gritty of it, how/what changes would you make to each boss to qualify as an "easy mode"

    Agreed.

    I can appreciate that raids need to be significantly harder than everything else. I'd propose a simple solution - add a raid equivalent of the mistlock singularities and fractal potions. Basically a set of training wheels to help ease people into raiding, as the learning curve is pretty steep.

    The mechanics, HP and damage remain the same but players would get one 'extra life', as well as a modest boost to help those who suck at rotations and avoiding damage. I think a reasonable cap for the DPS and damage reduction would be around 20 or 25% rather than the 15% we get in fractals.

    Utilizing these options would cost a bit of coin and raid currency, to be subtracted from the player's loot after beating the boss. Maybe also negate the possibility of earning titles, but other achievements and drops should remain unaffected.

  6. @Tsakhi.8124 said:But, skins have absolutely no impact on the game itself; it doesn't alter the mechanics, it doesn't change its core, you can purchase them if you want or not, your choice. Also, I've played Gacha games and they are 100% P2W, you have the whales with a gear score of 400K and then there's me, idling at around 220K. There is a reason I stopped playing; I was getting literally nothing for my money. Zero, zilch, just dupes and rares. I understand the anger, but I don't understand the link between Guild Wars 2 and Gacha games. :/

    Come on, I feel like you know better than this. Anet wouldn't offer so many cosmetic options for everything if this was the case. Visuals play a tremendous part in most players' enjoyment of a game.

    Cosmetics are like the spices and seasonings that make a meal tasty. You might as well say a restaurant doesn't need to do anything other than cook their food because taste has no impact on the nutritional value, or whether you feel full afterwards.

    No idea what Gachapon is but a small part of me kind of would like to be able to just pay to become OP and coast my way through raids and stuff. *shrugs

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