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Fierce.2946

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  1. Speaking from a PvE PoV (Weaver to be more specific), ele was in an OK point before the previous balance patch , i dont think it should have been changed so dramatically at all when it was already alright, the whole point of playing an ele was giving up everything, and i do mean everything for very top tier damage at the cost of a complex rotation, low health pole, and being locked down by skills such as meteor and including trying not to move around too much cuz thats dps loss aswell as it b eing dependant of other classes like the healers and chronos for boon uptime that allowed us to keep our rotation goin.What i feel anet failed to realize is that the slightest change in the scenario can hurt the ele and its dps really bad. as of now it is not worth it at all to keep playing ele anymore cuz it does nothing for the party not even damage when it then again only was used for its top tier damage and that alone, now thief does everything better by just auto attacking and either a random stealth or dodge.Ele was hurt way too bad given the complexity of how it is played "well", and i also feel the balance patch was made thinking of the big numbers but then again those numbers are for ppl who practice again and again in order to achieve the perfect rotation and bring it to the live scenarios where things dont always go our way aswell... mentioning again the time we put into it to know exactly when and how to press our skills while still trying to move around and be aware of the encounter (yes i realize every other proffession deals with this too) but in the elementalist case it is magnified to some extent. I think id be happy reverting back to what it was before, maybe also keep the 6 second cooldown on the lavafont? since at the end of the day lavafont is where our constant damage comes from. yes i like other weapons being usefull but i dont think staff should be thrown off at all cuz it has always felt right and will keep feeling right cuz of how it works and for what we use it. i cant come up with anything as of what to change or do with it but defently think of it being just as it was before the balance patch or something similar as to it is worth to be played only for the damage and nothing else cuz reality is that, ele became extreemly selfish after the Might LH build was ditched during vanilla and it only became usefull for the fury share but that soon changed wtih druid aswell and well chrono too being able to put out a substantial amount of it. so yes ele literally brings nothing else but damage to the party since our CC capabilities are lacking which is not a bad thing given the idea of how elementalist works. it sounds salty but i just personally and im sure alot of people will agree given the complexity of the proffession as of now, its rather sad to see other classes who offer more, ontop of better daamge now and are easier to work out should be doing our job which was for 6 years now to be the DPSer way better than us. thnx to anet for listening to all of us as of now <3
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