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Ragnarox.9601

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Posts posted by Ragnarox.9601

  1. But eles are op, but in wvw all I see guards, necros, engies, thieves and revs. When I see lone ele I dont even want to fight him I just wanna enjoy hes presence.

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  2. Never seen a good tempest in wvw except in some zergs....saddly when they even zerg I am not welcomed even as minstrel heal tempest 😒 so yea we are op, from few seen to now never been seen. At least they buffed sword so I dont need to ditch elementalist.

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  3. fire 4 is also crap, at least let it be blast finisher with some boom dmg.

    and yes all 5 skills are slow, they should increase its speed.

     

    I am hoping next xpansion with longbow, or some offhand sword , axe or mace dps combo while making it with good survival options. 

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  4. someone from dev team does not love elementalist, quickness in pve is simply impossible now for 100% uptime, and now they are killing tempest alac in wvw, and they even gave us pistol with garbage bullets that is more complicated than weaver piano. They are going wrong way with elementalist, its complicated enough and output is abysmal. I am sorry but from what i have seen every build for ele is scepter/dagger,  d/d is practicaly underpowered, hammer is crap, pistol is garbage, sword need buffs....

     

    I am interested only in longbow and offhand sword, or maybe axe/axe or mace/mace next xpansion....if that doesent happen and we get torch or shortbow as melee crap I think I am going to main something else.

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  5. 11 hours ago, Doctor Hide.6345 said:

         I do have understanding. I know golem benchmarks isn't everything, but it shows the potential of the weapon. I don't care if other professions have it easier. I really kitten don't. I think that is a personal cop out answer a lot give here. If you don't want to put forth the work, then you shouldn't play the profession. Go play the easier ones. There are still people here who like the challenge of learning it. Because it is possible to achieve those numbers. It just takes more work which I am ok with. You are acting like it is not possible at to even reach even close to those numbers.

        As for the actual pistol itself, I am not saying it is perfect because I think the Bullet UI needs some work to make it easier to see, but overall I am happy with it.

    I dare you to use pistol in wvw and pvp and tell me how it goes 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣

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  6. yea I wish we get offhand sword next time along with longbow cause we got crappy pistol now....Its like hey we gonna give other professions really cool good weapons but give ele something kitten cause they already have fewest weapons so they will be happy with dogcrap.

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  7. Autoattack 300 dmg in wvw?!? 2# and 3# skills garbage dmg. 

    Waste of my ascended weapon chest.

     

    scrap it and make longbow or offhand sword. I am sorry but this weapon have no synergy with anything elementalist oriented.

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  8. Fire

    4#  Magma thrust - launch both blades at your target and if your target gets hit they are tethered by your blades - use it again to pull foes to yourself (600 range)

    5# Fire tornado - spin yourself  with devastating area dmg for 3 seconds

    Air

    4# Storm shadow - electrify yourself and counter attack with both weapons dazing your opponent, if you counter hit your opponent you gain shocking aura for 3 seconds

    5# Maelstorm weapon - jump to target location, knockdown enemies with thundering force  (900 range - combo blast)

    Water

    4# Freezing blade - attack with both weapons chilling opponents and slowing them down while healing yourself

    5# Leeching waters - next 3 attacks heals you for 100% dmg done, if all attacks are successful you gain  frost aura for 3 seconds and regeneration for 6 seconds

    Earth

    4# Earth riposte - gain magnetic aura for 3 seconds and explode with magnetic force after, crippling your opponents and slowing them down

    5# Juggernaut - Pulse all boons for 4 sec for every second (500 barrier every second)

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  9. I really hope you are smart and stop doing this and leave servers as IS, you should better come with something promising like new rewards, quality content and changes for wvw instead. As a long wvw player who enjoyed it untill now I really hope you learn from this mistake and don't ruin what is good in wvw. I really hope this don't go trough. I am sorry but this is bad.

     

    end of rant.

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  10. Core:

    Give elementalist some form of slow and taunt condition.

    Decrease some cds of weapons.

    Dagger main hand buff dmg in all modes by 20%, air 2# dmg buff by 30%, Fire 3% change from combo field to combo leap or blast, change Fire 2# and water 2# from breath to an moving orb or something different and not boring as now.

    Hammer air 5# animation change to something bigger than some crap that drops. Skill 3# duration increase by 2 sec in all game modes. Earth and Fire skill 5# better animation. 

    Tempest:

    Decrease overload times from 5 sec to 3 sec with dmg buff. 

    Rebound - heal increase to 10k - duration from 5 to 10 sec in all modes.

    Catalyst:

    Jade sphere F5 remove charging part of the skill, make 9 sec CD.

    Grandmaster trait instead of Boon duration by 50% make it like jade sphere gives some conditions (example: fire gives burning, earth gives cripple, water gives chill and air gives weakness)

     

    edit: (prolly would be overkill)

    Tempest - needs some kind of quickness

    Weaver - quickness and alac

    Sword offhand and Longbow new weapons.

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