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Calle.8746

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  1. And stealth traps are a joke. Just shadowstep across any tight area where people usually put them and you're fine. Unless I have atleast 5-10 people activly searching for me for 10-20 min I am not worried. Even when people know I'm there they usually get bored after 5 min of trying to catch me. It is NOT HARD TO AVOID REVEAL on thief when you're not engaged in a fight.
  2. No one has issues with mesmers in todays meta. Yes, the best/only counter to thief is another thief, we know. So that's balanced then? Pretty sure a sic em pewpew ranger also counters thieves, as do anyone with decent AoE (esp aoe condi) Sick em' only work if you can target the thief, wich is not possible while they're in stealth. AoE condi is pretty useless thanks to "Shadow's Embrace" wich removes condi while in stealth. Not everyone runs that, believe me, and the rate which the condis are removed are not that fastAlso necro (core) has an aoe tether/reveal that apparently (from experience) you dont need to see them, just need to be within a vicinity.Theres counter play for everything,just need to know it and utilize it.And how am i suppose to use the theather/reveal on any other proffession than core necro? Besides I think the problem people are having is that they're arguing as if people are fighting theives. There is no fighting. You do not know there's a thief, he has no attack nor been seen by anyone. There could be a thief in the keep. Also there could not be a thief. Now go search through the entire Fire Keep on Red Borderland and find that permantly stealthed thief who doesn't want to be found. I can stack up to 12-20 seconds of stealth on my thief. That is more than enough time to avoid anyone. The second I see anyone moving towards me I'll just bounch and move to the other side of the keep. Good luck revlealing me with your 900 range reveal whatever fucking proffession you're playing. It is NOT gonna happen unless I slip up as a thief and let myself get seen.
  3. No one has issues with mesmers in todays meta. Yes, the best/only counter to thief is another thief, we know. So that's balanced then? Pretty sure a sic em pewpew ranger also counters thieves, as do anyone with decent AoE (esp aoe condi)Sick em' only work if you can target the thief, wich is not possible while they're in stealth. AoE condi is pretty useless thanks to "Shadow's Embrace" wich removes condi while in stealth.
  4. I am somewhat shock to see some defender of this shit bring in mesmers in the mix. THERE IS ABOSLUTLY NO ONE COMPLAINING ABOUT MESMERS. MESMERS ARE FINE! MESMER PORTALS ARE FINE. The issues is thief portal combined with the PERMANT INVISIBLITY to both players and sniff. A mesmer hides inside -> Sniff -> they show up on minimap -> you know they're there -> they can't perma stealth so running them down is easy. A thief hides inside -> sniff -> they dont show up on minimap cuz' they're in stealth -> Run around looking for a thief -> you see nothing because they're permanently invisible The only way to spot a thief that does not want to be found or seen is if you happen to see their "Black Powder" skill as they stack up their stealth. And its not hard at all avoiding being spotted as a thief. The thing is keeps are Massive. There are tons of hiding space. For any player to have a chance to reveal the thief is a slim shot to none. I do this stuff on my thief all the fucking time. It's a good way to help you server capture stuff. But even I can admit this is cheesy as fuck, broken and should not be in the game. Either add some LoS on the shadow portal or remove it from Wvw.
  5. Lol are you kitten me? Avoiding reveals are easy as hell. And since when is WvW about the entire group trying to find 1 stealthing thief? This happens on a weekly baisis. I even do it on my thief whenever I play it. So you don’t sweep for thief and Mesmer after? Like, sure, one reveal is easy. Several over the span of 10 seconds will be much much harder to stick around and stay alive. If you can’t be bothered then that thief and the group deserve that cap imo.No one what so ever has said anything about mesmer. Dont even try to compare the 2. I have no problem with mesmer at all. Sure they can hide but are easily found with "Sniff" or by just running around. A completely different story when it comes to thieves who are permanetly invisible. And unless an entire zerg is chasing after me when I play my thief I wont be found. Doesn't matter the amount of reveal they have. Avoiding it is easy. You honestly just sound like a pathetic thief main who enjoy abusing broken mechanics because you lack skill. Stop trying to justify broken mechanics.
  6. Got a feeling all these trollthief-mechanics only exist in the game because someone in Anet mains thief.
  7. No idea what you're talking about bud, the skill aboslutly have a cooldown lol. 60 seconds if I'm not misstaken
  8. Lol are you shitting me? Avoiding reveals are easy as hell. And since when is WvW about the entire group trying to find 1 stealthing thief? This happens on a weekly baisis. I even do it on my thief whenever I play it.
  9. How long is this gonna be a thing? Put some kind of restriction on it or remove the damn Shadow Portal from WvW. Annoying as fuck having some deadeye perma stealth in a T3 keep for 30 minutes only to port in his buddies all sneaky and cap it without anyone noticing. This can't be working as intended?
  10. Hola, I missed the introduction of the desert map, currently the Red Border in wvw so I missed all the hate for it due to being on a break at the time. I can understand it considering there was no gliding and no mount during that time but I do really enjoy the desert map a lot. After playing GW2 since release and mostly playing WvW I've have grown extremly bored of the same old fucking maps every single fucking time I play. How are the thought of everyone else towards getting some new maps into WvW? Would it make any difference? Would it be bad/good? I'd love to see themed maps. Liked RED is Desert, Green is Jungle, Blue is Snowy. Would also love to see a new EBG. Just bored running the same shit over and over. Any thoughts?
  11. This change and this change alone completely destroyed mesmer for me. One dodge is fucking ridicilous for a proffession that was already lacking survivability. Fuck you to however the retard implimenting this change was. You're fucking trash.
  12. I just recently started playing mesmer, been about 2 weeks or so now. I mostly play WvW and it feels like there is no place at all for mesmers in GvG, blob fights and/or zergs. The only use there seem to be is veils. Is there any viable mesmer build for big groups in WvW atm? I've tried minstrel's wich is horrible, compared to other proffessions I play I barely support at all. And right now I'm running full zerker mirrage shatterer wich is pretty much only good for smaller fights as my mirrors gets destroyed in 0,0001 secs after being spawned so I can never use them to amp up my damage. For me when it comes to bigger group fights all I seem to do is provide veil for my group and then do what I can to stay out of harms way wich to me is pretty boring. Sooo... Any viable zerg builds for mesmers out there? Or has anet kinda wrecked all of them with weird nerfs?
  13. Yeah I did have the hatchling joyful and clean and all that shit but it still took like 8+ hours before I could feed it again after doing it 4 times. Not sure exactly how long cuz' eventually I got to bored of waiting and went to bed instead and finished it the next day. Got a feeling it's either bugged or it's 4 times/daily reset.
  14. Ah ok, that's probably the problem then :p ty
  15. Hi, I'm currently in the proccess of completing the Skyscale collection but I'm a bit stuck at the Skyscale care. From all the info I find you're suppose to be able to feed it 4 times daily and 1 day in Guild wars = 2 hours in real life. Currently it's about 8 hours since I last fed my hatchling but it still says it has eat all it can eat today. Did I miss something? Or is it once a day in real life e.g. 24 hours? Or is it bugged?
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