Hey everyone, I'm "enjoining" random hanging and framerates drop just like you. Have AMD R7 2700 base on x370 chipset, ddr 4 2800 (8GB) and AMD Rx560 (4gb); as for hdd - SATA II 7200RPM with 64mb cache.The issue with fps drops appears after several waypoint usage or quick overrun through locations. Mostly new locations o'course, but as for waypoint jumping this problem appears same with old locations but not that fast as on new. I was sure there were problem in my Windows OS, so reinstalling doesn't make a weather for me. Make settings the lowest also won't affect performance.As someone already mentioned: rebooting the game fixed the problem but only for a few minutes.On a test run memory jumped from 1.5GB to 2.6GB, and with each waypoint jump and a bit of map exploration this number only growed up.Unfortunatelly, I do not have any tools to dive deep into diagnostics.The more strange, My disc usage was about 33% (including all the processes in a system). Basically SATA II interface bandwidth is about 3 GB/s. Decompressing algorithm, anet used can into 500 MB/s per core. So here I can see a bottle neck, that game engine just hasn't enough speed to load all objects and it fills like it load them on the main thread. :(