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TwiceCookedPorkins.8940

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Posts posted by TwiceCookedPorkins.8940

  1. Metabattle has a pretty strong bias towards high individual DPS. Always take their builds with a grain of salt. Good for finding starting points, but you need to adjust them to your own playstyle.

    If you want to be able to support more, then yeah, Diviner's would be a great route to go for gear.

  2. Scepter's great in PVE if you need a ranged condi weapon. The only reason it doesn't usually beat out staff is because staff is a super mobile weapon that has a higher impact on survivability than scepter provides DPS.

  3. I've been playing MMOs for 20 years now. This communication issue comes up again and again. The MMOs that succeed? They have Dev teams that have good communication with their players. The ones that don't do this find their playerbases getting restless and unhappy. Restless and unhappy players stop playing.

  4. @Dirame.8521 said:

    @Karl McLain.5604 said:> These abilities have a few unique aspects to them. We're looking forward to seeing the builds and gameplay that you come up with!

    I'm sorry but if this comes off as blunt but this right here shows how out of touch you are with the player base, and frankly I find it rather insulting as a long time player to be viewed as some kind of twisted entertainment for this team. Between here and Reddit there are hundreds of people posting how they are sick and tired of reworking their characters to suit every kitten and bull idea that gets tossed at us, without any interaction whatsoever. Having to spend countless hours reworking gear and spending gold hand over fist because someone decides it would be great fun to mix things up. I swear it just seems like you work in your own little world with no regard to your own player base, it's been a horrible trend that seriously needs to come to an end. You want a whole new design then pour that effort into creating new elites, templates or classes and stop tormenting people who just want to log in and enjoy the characters they've worked very hard at perfecting over a long period of time and let them enjoy playing what they love.

    Are you against improvements or change? Because it sounds like you just hate change. And that's not a healthy way to think.

    It's not about being against change. It's about being against BAD change. Change without rhyme or reason is bad change.

  5. Condi is actually pretty good for necros for leveling. We have a strong set in Scepter/Dagger, plus the tools to spread conditions around with our utilities. Necro's one of the few exceptions to the "Don't level as condi" rule.

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