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Fallesafe.5932

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Posts posted by Fallesafe.5932

  1. @"Bellbirds.1679" said:GW2 now looks like every other MMO on the market.

    Wow, it's almost like they're marketing to MMO players.

    Consider the fact that this game provides no meaningful goals. After about the first six months of focused play, you're never going to get another piece of equipment that improves your stats or abilities. And there's literally nothing left to do in the game, from that point forward, but peacock around in the latest "look at me" skins. Consider also that the majority of gw2 players are fine with this sorry state of the game and even have a pet name for it ("fashion wars"). Lol, you're fighting a losing battle here.

  2. @Troilet.9435 said:Fighting feels like your just managing the amount of time you're getting stunned and knocked down. I die constantly because I'm always on the ground, or stunned. I'm really trying to like this game, but it's brutally unfun right now.... Is there a trick to not being perpetually knocked down and stunned?

    I feel your pain. I'm in the same situation you're in: where I have such fond memories of how engrossing this game was to me when it was fresh and new, wanting to recapture that feeling and finding no possibility of it. I'm afraid you're just stuck, and there's no solution to the problem. This game, in it's current form, is an absolutely exhausted dead-end with nothing meaningful to do and nowhere meaningful to go. I haven't played it more than a few weeks in the past year (first to pick up the new skyscale, and then to bring my mysteries to the current max).

    At this point, I wouldn't even bother logging on. I'm just waiting for the new expansion to drop: which will probably supply me with ~3 weeks of great fun and then leave me right in the same place after that.

  3. Almost every time I play. The stuff I use most is in a maxed out bank of shared inventory slots. And all the stuff I use less frequently (but want to keep handy) is in a 32-slot invisible bag directly underneath the shared inventory. I actually have to put filler items in that invisible bag to prevent empty slots from being filled with junk.

    Every other bag in my inventory is an overflow reservoir for trash loot. And I use the compact button to help "empty the trash" every time I play. Silver fed salvage-o-matic > deposit all materials > sell to merchant > compact > start dragging and dropping all the trash that's still there.

    I've never even come close to needing all 32 slots in my invisible bag. So I'm confused by so many people who seem imply they need to spread out dozens of items across all their bags in specific spots. I just cant imagine what anybody has in their bags that requires such a system.

  4. @Linken.6345 said:

    @Fallesafe.5932 said:I've never understood the GW2 philosophy of loot. This is the only game I've ever played where you're just flooded and flooded with absolute garbage for everything you do. Everybody I tried to introduce to this game was puzzled by it too (i.e. 'how come I get all this loot, but I can never use any of it)?

    How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else).

    Well your supposed to buy salvage kits break stuff you dont use down into materials that you then sell or craft what you want with.

    I do. I have the silver fed salvage-o-matic. Its just a massive process to empty all my bags. And I always end up with a few dozen extra things I can't sell or deposit that eventually have to be thrown out in a massive drag and drop session that lasts 5-10 minutes.

  5. I've never understood the GW2 philosophy of loot. This is the only game I've ever played where you're just flooded and flooded with absolute garbage for everything you do. Everybody I tried to introduce to this game was puzzled by it too (i.e. 'how come I get all this loot, but I can never use any of it)?

    How about just having mobs drop currency, and the occasional useful or valuable thing? Or at least give us the option to filter loot drops (i.e. only give me things from the boxes I check and keep everything else).

  6. ... A button to open every bag/container in the inventory...... an option to use the shift key to highlight multiple items at once for an action (e.g. deletion).

    ... an option to disable all loot drops except certain selected types (e.g. currency, quest items, exotics or higher, etc).

    Clearing all the garbage out of your inventory is so unnecessarily difficult and time consuming. 99.9% of the "loot" you get in this game is absolute junk. I'm tired of sifting through mountains of garbage every week.

  7. @Gryphon.2875 said:Who even uses the compact function?

    Every day.

    Edit: just to explain... I keep all the things I continually use in a maxed out bank of shared inventory slots. The next bag down is an invisible bag for things I want to keep handy, but use less often. And every other bag is a reservoir for all the trash this game showers you with. If anything is even in those bags, its an annoyance to me. They usually begin filling up with all the junk I either can't sell, can't deposit, or can't destroy without typing names.

  8. I'm a very casual player. I wouldn't qualify for a single raid group or CM fractal group requiring any kill proof at all. But I totally understand and accept the concept. Just my experience with basic, T4 fractals has shown me how unbelievably slow and frustrating this game can be with people who are unprepared for the content they're trying to do. Its also shown me how unbelievably lazy and entitled a good number of players are (everybody just mashing auto-attack, standing in every AOE, breaking zero bars, and doing < 2500 dps.

    I totally accept that if I ever decided to get into raiding or CM fractal groups, I would need to put in work and be able to show proof of that work. I think the most successful guild anybody could form in this game would be a guild for players who want to get into all this content, but feel intimidated and overwhelmed by the prospect. You'd probably have to beat off applicants with a stck. But I'll tell you this... you'd probably have three static groups clearing every wing by the end of a year. All you've gotta do is take the initiative.

  9. @Mortifera.6138 said:First of all, you need to pay sub money on mount skins, because the original ones are ugly. After that, the character slots are just too expensive, costing $10 per slot. You realize there are people who want to play every race and sex combination? That's a lot of $10 bills. And with the expansion coming out, we'll need to upgrade our PC hardware. I think Guild Wars 2 is too expensive for me... which is a shame, because this is the best online game.

    These are incredibly weak complaints. Jeez...

  10. I wish. I've finished every story line and have no idea what the story was. I just turn off the sound and wait for directions to appear or things to turn red. Absolutely can not stand any of these boring, long-winded characters or continually having to go click F on them to activate new phases of their endless blabbering).

  11. @Methuselah.4376 said:In open world you're better off going full viper's as you would be doing much more damage and that adds to your survivability because you will kill enemies faster than they kill you. Make sure you are proccing Dhuumfire at the right time, using your barriers, placing your shades (making sure to have at least two always out), and making sure you use your skills according to the priority list. Spamming skills no longer works on Scourge. Personally I'd say you're better off on Power Reaper; amazing cleave, though relies on melee but this is where Spectral Grasp and Grasping Darkness become your friends, and the tool that you will use to deal your highest damage will also be protecting your health i.e. Reaper's Shroud. More often than not in open world, power damage will always be better than condi damage as you will kill things with power damage in half the time it will take you to ramp up those condis on a condi build (Firebrand being the exception).

    I just swapped over to power reaper. It's absolutely perfect. That's just what I was looking for. Thanks man.

  12. Hey there. I've been playing a power daredevil for the last three years. And I decided to make a necro to help with daily farming of LWS3 materials. According to Metabattle, condi scourge was my best choice for this (http://metabattle.com/wiki/Build:Scourge_-_Condi_Scourge ). So I spent this afternoon putting together a set of trailblazer gear, went out to farm the maps, and realized I didn't have a clue what I was doing. I'm getting killed by trash mobs and doing like 1.5k dps (lol). All I really want to do with this character is eat up groups of trash mobs very quickly in the open world. And I've got two quick questions:

    1) Is condi scourge the best choice for this purpose, or is there a better build? I'm just looking for a fast, easy, trash-mob lawnmower.2) Can anybody recomend any good gameplay guides for this class? Spamming skills isn't working too well for me.

  13. Skyscale has really made all the rest of my mounts seem obsolete... except the skimmer (for obvious reasons). But I still use all the others in odd situations where they have a clear advantage. The only mount I'd say is genuinely useless is the jackal. If it wasn't for sand portals, I probably wouldn't have equipped it more than a dozen times since PoF released. And yea, I know... they blink up hills faster. That doesn't compensate for everything they lack on the other side of the hill.

  14. The only arguments I've ever heard against player housing are the same arguments that a lot of the same people made against mounts before we got them. And in the same way mounts became a massively immersive QOL improvement that everyone now is on board with, housing would be a huge hit that people would happily divert 8 months of play to optimizing.

  15. @LucianDK.8615 said:Absolutely not needed, theres way more mastery points ingame. And you get more thrown in your face in LS3 and 4

    I'm closing in on maxing my masteries after half a year away from the game (9 more to go). There are only 5 more mastery points than I need to finish. And all of them are tedious to the maximum (i.e. run the bjorra march meta 25 times... bounce all around the map lighting bugged lighthouses inside of jumping puzzles and not getting credit for them).

    It doesn't matter to me. I care more about hitting max points than I do about having the specific skills they unlock (don't even know what they are). But there's no reason why OP's idea is a bad one.

  16. @DeanBB.4268 said:

    @"Fallesafe.5932" said:Just make a dead easy character, boost it up to 80, and see if your opinion changes. I'd recommend power daredevil with invigorating precision. You'll cut through mobs like a lawnmower and be filling up your health bar almost as fast as it drops. Once you get decent gear, you'll also be doing better dps than everyone else 90% of the time. You'll be able to give yourself ~30 uninterrupted seconds of stealth, and have huge mobility skills.

    Necro is supposed to be a great solo profession as well. But I've never tried it personally.

    Here's the staff daredevil template. Just change "no quarter" for "invigorating precision." It's such an ezmode build.

    That's pretty tough advice for a new player to follow. If they are having trouble just getting around in the expansions, unlocking an elite is going to be mighty frustrating. Not saying there are not those who would have no trouble, but this person made an "I die every time" post. Plus the gear, 24g alone for 6 scholar runes, pretty steep for a newbie. Sure there are alternatives, but do they understand that?

    Better to set that as a goal and give them something to run right now?

    Maybe so. It's just a thought. I don't think following a HoT train around for three hours for an elite spec would be terribly hard. It would probably be a lot of fun and a great change of pace for someone who ground up to 80 solo. Power daredevil is just one suggestion. The main thing is to get outside the limitations of the core professions. And the gear (of course) is always a process that takes time.

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