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Odd Charr running animation with staff / hammer drawn compared to 1h weapons

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Hi, new player to gw2 here, really enjoy the Charr animations, only this is sticking out for me so far.

With the hammer/staff drawn on the revenant, (possibly affecting all professions whose race is Charr) there is an odd frame with a fully extended right leg on the charr while running. 
Slowing the playback down to 0.5 shows the right leg momentarily fully extended before snapping back into the rest of the running animation.

Comparing the above to the 1h weapon like a sword, the running animation is perfectly smooth, would it be possible to use those frames (i'm not an animator, no idea what this entails in the engine but just asking) instead?


Edited by marmaladebacon.2064
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