Zaret.1450 Posted February 13, 2022 Share Posted February 13, 2022 I thought about this lately and found it interesting, even if i think its too late to implement now. How about making vindi get a new mecanic with energy? instead of just one energy bar that fills and depletes we could get like an overcharge meter, each time a vindi uses a skill from one of its legends it charges the meter with that legend energy then when you reach certain point you can unleash that energy in an attack , moreso if you carge energy of diferent legends, for example shiro archemorus and vicktor, you unleash a diferent attack with better effects, i think that could be a great way to make vindi unique Link to comment Share on other sites More sharing options...
Thon.3780 Posted February 14, 2022 Share Posted February 14, 2022 I think about spirit orb… but gyros and elemental orb are already pick i think about facet concept in F3 Achem spirit orb , -1 energy. Chill and slow target 1sec , interval 3 sec area 600 F4 viktor orb , -1 energy transfer 2 condi to nearby enemy , interval 8 sec Self Boon stability 2 sec interval 5 sec area 600 Link to comment Share on other sites More sharing options...
Zaret.1450 Posted February 14, 2022 Author Share Posted February 14, 2022 using catalist orb is already taken and would mean vindi gets limited by its area i thought of something like, carge shiro and press f4 = you launch a jade wind burst forward that stuns enemies and deal dmg, carge shiro and both aliances, you sumon the 3 legend heroes and they make an attack together, like the cinematic where shiro dies? but this time shiro alied with arche and vick, for ventary maybe a healing area, mallynx not sure as i dont know much about him, and jalis maybe a one man version of its elite where you become stone, hit harder and are invuln but once 2-3 secs pass you receibe like 75% of your health as dmg. Link to comment Share on other sites More sharing options...
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