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Necromancer Underwater Trident Skill Bug

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I have notice that the auto attack of the trident as a necromancer only grants 2 flat life force instead of the 2% written on the skill description.

This is the case no matter the specialisation ; even on the core necromancer.


This result in a pretty bad feeling playing necromancer underwater, as life force generation is lacking, while shroud is supposed to be the identity of the class (the spear doesn't even come close to what trident is supposed to be).


I hope this will get fixed soon, as the trident is a pretty fun weapon to use. 🙂


Thank you for reading me !

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