Arlette.9684 Posted November 17, 2017 Share Posted November 17, 2017 Currently (wasn’t like that pre patch), if 2 or more players from the same team are downed and they kill a downed player from the opposing team collectively, only one of them gets revived, the rest remain downed.Is this a new bug or is it working as intended? Link to comment Share on other sites More sharing options...
Belishine.7493 Posted November 17, 2017 Share Posted November 17, 2017 i can say that is a bug when you kill one that isdowned the ones that are down on your should be geting up. i have noticed its been happeining more often then normal. Link to comment Share on other sites More sharing options...
Arlette.9684 Posted November 17, 2017 Author Share Posted November 17, 2017 Well in that case, Bug reported @ArenaNet Link to comment Share on other sites More sharing options...
Euryon.9248 Posted November 17, 2017 Share Posted November 17, 2017 are you talking wvw? If so, they changed it some time ago so that only one downed player can be revived via killing a single enemy. Used to be up to 5, but that was changed some time ago. Link to comment Share on other sites More sharing options...
Arlette.9684 Posted November 17, 2017 Author Share Posted November 17, 2017 @Euryon.9248 said:are you talking wvw? If so, they changed it some time ago so that only one downed player can be revived via killing a single enemy. Used to be up to 5, but that was changed some time ago.Which I’d be ok with, if it was happening all the time, but it seems to be random. Sometimes it revives multiple players and sometimes it doesn’t. Link to comment Share on other sites More sharing options...
Arlette.9684 Posted November 18, 2017 Author Share Posted November 18, 2017 I can’t find any mention of the rally mechanic being changed to 1 stomp for 1 rally as you suggested. Can you link to that statement or patch note? Link to comment Share on other sites More sharing options...
Stitch.1794 Posted November 18, 2017 Share Posted November 18, 2017 @Arlette.9684 said:I can’t find any mention of the rally mechanic being changed to 1 stomp for 1 rally as you suggested. Can you link to that statement or patch note?Here are the patch notes, from January last year. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted November 19, 2017 Share Posted November 19, 2017 This link may be helpful: https://wiki.guildwars2.com/wiki/Game_updates/2016-01-26#World_vs._World Link to comment Share on other sites More sharing options...
Charrbeque.8729 Posted November 19, 2017 Share Posted November 19, 2017 @"Inculpatus cedo.9234" said:This link may be helpful: https://wiki.guildwars2.com/wiki/Game_updates/2016-01-26#World_vs._WorldReduced Rally Cap:The number of players who can rally off a single kill has been reduced from 5 to 1.This change was made to give smaller groups more of a fighting chance against larger groups and to make WvW combat have less sudden power swings in general.Rally priority will be proximity based. The nearest valid rally target will be rallied.If multiple players are randomly able to rally of a single enemy, that would be a bug to my understanding.From the looks of things, the downed player closest to the enemy player will take priority and be rallied first. Perhaps if multiple players are downed on top of each other in the same spot, the game can't determine who is closest and should be rallied first and ends up rallying all of them? That's all I can think of. Link to comment Share on other sites More sharing options...
Pepper.3901 Posted November 19, 2017 Share Posted November 19, 2017 @Charrbeque.8729 said:@"Inculpatus cedo.9234" said:This link may be helpful: https://wiki.guildwars2.com/wiki/Game_updates/2016-01-26#World_vs._WorldReduced Rally Cap:The number of players who can rally off a single kill has been reduced from 5 to 1.This change was made to give smaller groups more of a fighting chance against larger groups and to make WvW combat have less sudden power swings in general.Rally priority will be proximity based. The nearest valid rally target will be rallied.If multiple players are randomly able to rally of a single enemy, that would be a bug to my understanding.From the looks of things, the downed player closest to the enemy player will take priority and be rallied first. Perhaps if multiple players are downed on top of each other in the same spot, the game can't determine who is closest and should be rallied first and ends up rallying all of them? That's all I can think of.If what you say is true, I can't see how that's fair if one does a lot of damage and the other is spitting out healing maybe one hit. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.