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Some changes i would like to see for Warrior Weapons. [Core]


DanAlcedo.3281

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Mainhand Axe

  • Eviserate. Scaling increased to 2.5 / 3.0 / 3.5

Mainhand Mace

  • Counterblow. Becomes a full channel. Get Adrenalin for every attack blocked.
  • Pommel Bash. Becomes a 300 Range Leap.
  • Skull Crack. Scaling increased to 3.0.

Offhand Mace

  • Crushung Blow. Damage also doubles  against disabled foe. All effects also double when hitting a defiant foe.
  • Tremor. Becomes a Cone Attack. Cooldown decreased to 20 s.econds.

Hammer

  • Staggering Blow. Cooldown decreased to 16 seconds.
  • Backbracker. Cooldown decreaded to 20 seconds.
  • Earthshaker. Scaling increased to 3.0.

Greatsword

  • Hundred Blades. Casttime decreased to 2.5 Seconds.  Scaling of Final Hit increased to 2.5.
  • Bladetrail. Cooldown decreased to 12 seconds.
  • Rush. Cooldown decreased to 16 seconds.

Longbow

  • Dualshot.  Burning from Crackshot baseline.
  • Pin Down.  Cooldown decreased to 20 seconds.
  • Combustion Shot.  Now ticks every seconds. Damage decreased accordingly.

Rifle

  • Fierce Shot.  Casttime reduced to 1/2 seconds
  • Volley. Casttime reduced to 1.75 seconds.
  • Rifle Butt. Cooldown reduced to 16 seconds.
  • Killshot.  Casttime reduced to 1 second. Rooting removed.

Mainhand Sword

  • Savage Leap. Now hit 3 targets.
  • Final Thrust. Range increased  to 200.

Shield

  • Shield Bash.  Cooldown reduced to 16 seconds.
  • Shield Stance. Cooldown reduced to 20 seconds.

 

Edited by DanAlcedo.3281
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