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"Next 5 skills will do [effects]"


Razor.6392

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Yo devs, famed creators of awesome abilities like glyph of elemental power (still a stun breaker btw) and now the reworked arcane power.

You may not have noticed but elementalist has very, very few nuking abilities. Most of the highest damaging abilities for ele are multi-hitting ones.

So tell me what's the point of creating these skills that enhance individual hits by 25% or give them bonus ferocity? One quantum strike (air/air sword 3), one plasma beam, one phoenix, one lava font, half a meteor shower, and the procs are mostly gone.

How about we turn 5 hits into 3 seconds of enhanced damage? I assure you that these skills would be immediately more popular.

Edited by Razor.6392
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