Dark Schneider.7841 Posted September 23, 2017 Share Posted September 23, 2017 There is an invisible Wall at the entrance to the jumping puzzle.Branded Mine in Fields of Ruincant get in... Link to comment Share on other sites More sharing options...
Ryoujoku.8591 Posted September 23, 2017 Share Posted September 23, 2017 There is an invisible wall blocking entrance to the Branded Mine JP. This JP is required for the completion of the Sunrise III: Dawn achievement where they capture light near the chest at the end. I have been helping a friend work on their Sunrise and this will block him from being able to complete it. It looks like something that was changed recently, I have not been able to find anything else mentioning this as an issue. We have had several people try to go through the tunnel entering the mine, they are all running into the same wall. Link to comment Share on other sites More sharing options...
Mewdos.2580 Posted September 26, 2017 Share Posted September 26, 2017 Does this bump up the thread? I posted about the same time as you and I've been submitting a bug report everyday. It's frustrating to being so close to finishing yet not being able to obtain this simple item. Link to comment Share on other sites More sharing options...
Blitzer.2174 Posted September 26, 2017 Share Posted September 26, 2017 I just encountered the same invisible wall blocking me to the branded mine jumping puzzle this morning. Really frustrating because now I cant complete the collection for Sunrise III :\ Link to comment Share on other sites More sharing options...
Mewdos.2580 Posted September 26, 2017 Share Posted September 26, 2017 I've been crawling up the walls since PoF launch to finish my collection. Just missing the 1 item :( Link to comment Share on other sites More sharing options...
Estantia.3076 Posted September 26, 2017 Share Posted September 26, 2017 We needed it for a Guild Trek Mission target. We also found an invisible wall around the guild trek target of Dirtclaw Cleft, literally two steps from allowing us to get the target. It's in a tiny cave that not used for anything else, I wonder if it's trek related?(We managed to complete the trek without bugs stopping us on the third attempt.) Link to comment Share on other sites More sharing options...
Mewdos.2580 Posted September 26, 2017 Share Posted September 26, 2017 Wonder how many JPs have been blocked by PoF? Does it have anything to do with mount/gliding restrictions? Link to comment Share on other sites More sharing options...
Estantia.3076 Posted September 26, 2017 Share Posted September 26, 2017 I do not believe so, I was able to summon my mount right next to that invisible wall in the tiny cave I mentioned and there's no JP near it to my knowledge. We could always make a list of all the instances of these invisible walls so the staff aren't flicking between three threads?Branded Mine entrance, Fields of Ruin. (JP, Guild Trek)Dirtclaw cleft, Iron Marches (Guild Trek, Cave just before and to the right of waterfall north of Bloodfin Lake.)Bloodstone sliver location in Mount Maelstrom.Dissun's Mine, Dredgehaunt Cliffs (JP Exit, Guild Trek)Should we see if we can find more? Link to comment Share on other sites More sharing options...
Mewdos.2580 Posted September 27, 2017 Share Posted September 27, 2017 I wonder if ANet's aware of this? The known issue tracker has not been updated in a bit. Link to comment Share on other sites More sharing options...
Soulentra.7180 Posted October 3, 2017 Share Posted October 3, 2017 Looks like this one was fixed?10/2/17 - Added more locations and a --Solved Locations-- section to the list, moved Branded Mines to --Solved Locations--Can't check in-game atm tho. Link to comment Share on other sites More sharing options...
ArenaNet Staff TirzahBauer.7238 Posted October 3, 2017 ArenaNet Staff Share Posted October 3, 2017 I believe this was already fixed and should have been in the last hotfix - if not it is coming soon. Some explanation; we had to re-adjust all the boundaries for the core tyria/jungle maps to allow mounts. This had an unfortunate side effect of some invisible walls accidentally getting shifted over areas. Thank you for the bug reports and patience! Link to comment Share on other sites More sharing options...
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