Angelwood.7652 Posted June 14, 2018 Share Posted June 14, 2018 I haven't found a thread about this yet so I'm posting it now.Ever since the last patch mirror blade doesn't bounce, but disappears after dealing its first instance of damage. This happens on every occasion of using it atleast in WvW, possibly in other gamemodes. It have talked about this with other mesmer mains and all are reporting the same issue. If this is a ninja nerf, I'd appreciate it if someone had the balls to come out for it. If not, I'd love to have this fixed. Thanks Link to comment Share on other sites More sharing options...
hash.8462 Posted June 14, 2018 Share Posted June 14, 2018 Not just that skill, some other bouncing skills are "bugged" at the moment...Those are the one I've personally tested:[Thief] Dancing Dagger --> Bounce only in melee[Mesmer] Mirror Blade --> Bounce only in melee[Necro] Deathly Swarm --> Bounce only in melee[Guardian] Ray of Judgment --> Working but bounces are slow[Mesmer] Siren's Call --> Working but bounces are slow[Necro] Reaper's Touch --> Seems to be working (but with strange animation)[Guardian] Light Ball --> Working[Ranger] Ricochet --> Working[Mesmer] Magic Bullet --> Working[Mesmer] Winds of Chaos --> Working[Elementalist] Chain Lightning --> WorkingSee also: https://en-forum.guildwars2.com/discussion/42795/dancing-dagger-bug Link to comment Share on other sites More sharing options...
Angelwood.7652 Posted June 14, 2018 Author Share Posted June 14, 2018 Ah thanks for the reference. Good news is the issue is pretty major and apparently not a ninja nerf, so I hope they fix it soon. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.