Regon Phoenix.8215 Posted December 11, 2018 Share Posted December 11, 2018 Theme: very tanky, very scary and very crazy. Something like Dr Jekyll and Mr Hyde - a person lose the grip on reality and blends science with magic to transgress against the boundary between life and death.Adept Minor Trait (Doctor Necron)Unlock Hammer and allow you to use Flesh Art abilities.Replace Death Shroud with Flesh Shroud.Adept Major Trait LineMajor Trait 1 (Meat Grinder)Increase your toughness by 5% while you are using Hammer. Hammer abilities will deal 5% more damage against disabled enemies.Major Trait 2 (Furious with Madness)Inflicting taunt or fear on an enemy will grant you fury for 6 sec.Major Trait 3 (Mister Monster Within)Stunbreaking yourself will knock away nearby enemies. Radius: 300; Knock back distance: 240; Cooldown: 20 sec.-Master Minor Trait (Dexterous Fibers)Gain 3 sec of vigor whenever you gain protection.Master Major Trait LineMajor Trait 4 (Rotting Side Effects)Reduce your vitality by 100 and increase your toughness by 200. Increase your healing power by 3% of your toughness.Major Trait 5 (Terrifying Destiny)Your fear and taunt effects additionally corrupt 1 boon on effected enemies.Major Trait 6 (Puny Flesh Wounds)Take 10% less damage from enemies who are more than 600 units away from you.-Grandmaster Minor Trait (Take 'em Back)Dodging projectiles now will reflect them.Grandmaster Major Trait LineMajor Trait 7 (A Canvas for Art)Your Flesh Art abilities will now grant 5% of your maximum life force when used. Replace your Summon Flesh Golem with Transform into Flesh Golem.Major Trait 8 (Doncha Wanna a Piece of Me?)Taunt nearby enemies for 2 sec whenever you enter shroud. Cooldown: 60 sec; Radius: 300.Major Trait 9 (Rude Finisher)Disabling an enemy will deal 400 (scales with power and condition damage) damage to them.F1 (Flesh Shroud)Enter into Flesh Shroud.Casting time: instantCooldown: 5 sec-Shroud 1 (Lovely Experiments)First hit of two hit chain. Cause rotting arms to to swing from your side and hit enemies directly in front of you.Casting time: 3/4secRange: 300Damage: 200 (scales with power)-Shroud 1 (Go Get 'em)Second hit of two hit chain. Cause wave of rotting hands to rush forward hitting all enemies in front of you.Casting time: 1 secRange: 450Damage: 400 (scales with power)-Shroud 2 (Gut Puller)Knock nearby enemies towards you, bleed them and deal damage to them. Blast combo finisher.Casting time: 1/2 secCooldown: 14 secRadius: 600Knock distance: 200Damage: 200 (scales with power)Bleed: 3 stacks for 6 sec-Shroud 3 (Unforgivable Gestures)Taunt your target and gain retaliation.Casting time: 3/4 secCooldown: 16 secRange: 600Taunt: 2 secRetaliation: 5 sec-Shroud 4 (Fleshnado)Turn into a tornado of flesh and darkness dealing damage to nearby enemies while channeling. Perform a whirl combo finisher when fully channeled.Channel duration: 3 secCooldown: 20 secRadius: 300Damage (6x): 900 (scales with power)-Shroud 5 (Barrier of Flesh)Cause a barrier of flesh to form around you immobilizing you and making you immune to all disable effects. Take 20% less damage while this ability i used. Last until deactivated Casting time: instantCooldown: 40 sec (after deactivation)-Shroud 5 (Barrier Burst)Cause your flesh barrier to explode dealing damage to nearby enemies and knock them back.Casting time: 1.5 secRadius: 600Damage: 800 (scales with power)Knock back distance: 240Hammer 1 (Knock Knock)First hit of two hit chain. Slam your hammer into the ground dealing damage to enemies in front of you.Casting time: 1 secRange: 300Enemies hit: up to 5Damage: 200 (scales with power)Life force generation: 0.5%-Hammer 1 (Dead Here)Second hit of two hit chain. Cause rotting undeads to attack enemies from bellow dealing damage and cripple them.Casting time: 1 secRadius: 300Enemies hit: up to 5Damage: 250 (Scales with power)Cripple: 1 secLife force generation: 1%Blast combo finisher: 20%-Hammer 2 (Ignoble Gas)Create massive poison combo field under your feet for 5 sec and poison nearby enemies.Casting time: 1.2 secCooldown: 8 secPoison: 2 stacks for 4 sec-Hammer 3 (Juggernaut's Step)Jump forward or towards your target. Deal damage and perform leap combo finisher when you land.Casting time: 1 secCooldown: 12 secRange: 600Damage: 400 (Scales with power)-Hammer 4 (Personal Gift)Throw rotting organs at your target infecting them with an unique infection.Casting time: 1/2 secCooldown: 18 secRange: 600Duration: 4 secDamage: 200 (scales with power and condition damage)-Hammer 5 (Gut Thrower)Throw rotting guts at your target and entangle them. Reactive this ability to pull affected enemy to you and stun them when they arrive.Casting time: 3/4 secCooldown: 40 secRange: 900Damage: 600 (scales with power)Stun: 1 secHealing Flesh Art (Flesh Grow Flesh)Regrown your own damaged organs slowly healing yourself over duration.Casting time: instantCooldown: 40 secDuration: 10 secHealing per sec: 500 (scales with healing power)-Utility Flesh Art 1 (Flesh Coat)Grow external layer of muscles gaining protection with every pulse. Stunbreaker.Casting time: 1/2 secCooldown: 30 secDuration: 3 secPulses: 4Protection per pulse: 3 sec-Utility Flesh Art 2 (A Hand for Myself)Cause additional arms to grow out of your back. They will perform your basic attack alongside you against your target, but will lag behind by 1 sec. These extra attacks will deal only 10% of your normal damage and condition inflicted by them will only last 25% of their normal duration.Casting time: 1 secCooldown: 60 secDuration: 10 sec-Utility Flesh Art 3 (Annoying Bugger)Minion. Create an immobile screaming pile of flesh to taunt nearby enemies.Casting time: 3/4 secCooldown: 60 secDuration: 6 secPulses: 3Taunt per pulse: 3/4 sec-Utility Flesh Art 4 (The Great Wall of Flesh)Grow a flesh shield on your left arm granting aegis with every pulse. Stunbreak.Casting time: instantCooldown: 40 secDuration: 4 secPulses: 5Aegis: 1 sec-Elite Flesh Art (Art is Explosive)Cause some of your flesh to flare up and burst dealing damage to nearby enemies instantly and over duration.Casting time: 3/4 secCooldown: 120 secRadius: 300Instant damage: 400 (scales with power)Damage over 6 sec: 600 (scales with condition damage)Blast combo finisher-Elite Flesh Art (Transform into Flesh Golem)Rush forward knocking down nearby enemies and temporally take form of fresh golem gaining stability with every pulse. Benefit from all minion traits while transformed.Casting time: 3/4 secCooldown: 180 secRange: 900Knockdown: 1 secDuration: 10 secPulses: 5Stability per pulse: 1 stack for 3 sec Link to comment Share on other sites More sharing options...
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