Teleniel.1809 Posted October 1, 2017 Share Posted October 1, 2017 We already have a few typesBasicEquipment (Uncommon, Rare, Exotic)Craftsman (crafting materials)Oiled (junk loot)Siege master (consumables)Invisible/Safe (contents do not move, or appear in vendor lists, or mass-salvage/deposit)We've been asking for a key-ring and have been given a few responses. The general one that sticks in my head is that if/when something is implemented it will not be an account screen like currency.Key Bag (4, 8, 12, 16, 20, 20-shared, 24-shared, 28-shared, 32-shared)Key bag would be unique in that ONLY items flagged as keys could be placed in the bag. When possible all keys would try to load in the bag. Upgrading a 20 > 20-shared bag would require a gem store purchase item which would open a new bag-slot for this unique style of bag. The bag would be upgraded from there similar to how new bags are using the new runes.Favorite's Bag (4, 8, 12, 16, 20, 24, 28, 32) - upgrade from Invisible/SafePlayers can opt to mark an item in their inventory "favorite" these items would always try to load into a "Favorite's" bag before any other bag. This would allow people going from 1h > 2h weapons to have their current weapons as "favorite" and have them try to load into this "safe" bag.Right now you have 5~8 bag slots + Shared slotsShared**BasicSiege masterOiledCraftsmanInvisible**Equipment (Uncommon)Equipment (Rare)InvisibleWith the new setup I would seeShared**Key (or Key-Account)SiegeOiledCraftsmanFavorite**Equipment (Uncommon)Equipment (Rare)InvisibleBasicI know we JUST got another potentially 96 spaces on top of the 160 we already had. But I would be really happy to see these two new bag types they would help me keep what I have organized, and who knows maybe it would let Keys work on an account wide scale for 800~1600 gems (totes worth it not to manage them!) Link to comment Share on other sites More sharing options...
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