First off, to be honest, I've never even taken a step into a raid. Nor do I plan to ever change that, as I'm not too much into hardcore PvE content. However I just happened to have watched some hardcore pro raid guild beat a raid wing on youtube and I couldn't help thinking: Well, that looks like a walk in the park!
Pretty sure that isn't really the case and on my first try I'd be dead in a minute.
Whatever, here's the idea I had while watching:
Create a hard mode with only one small change: The down state is disabled. You get hit too hard, you're dead.
Ideally add an achievement with a pretty weapon skin for each raid wing and a prestigious title once you beat them all.
It's a very simple variation that would make raids much more challenging and engaging, I guess. Or at the very least it would make watching them on youtube more exciting for me. Even if the most dedicated of the raid guilds may beat them in a day or two, I'm sure it would be a rather good experience. And it'd give the rest of the raid community a goal to work towards and retry once in a while.
Sure it would be a bit inconsistent with the rest of the game. But I hardly think that matters.
Do you think that's a decent idea?