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Yet another healing power question


Raden.2645

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Sorry .. I have looked and looked for an answer for this but haven't come across or just haven't looked in the right spot.

The question is, when you use traits, food, sigil, ect that give you a extra % output on healing power, is that % on your base statsor do they multiply against each other? Also, when you use sigil of life or benevolence, does that % multiply as you kill and get the kill bonus stat?

Again .. im sure this question has been asked plenty and sorry for the repost, just can't find it.

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@Raden.2645 said:But is it 100 hp + %10100 hp +%10100 hp + %15 =135 hpOR100 hp + 10% = 110 hp +10% = 121 + 15 % = 139 hp ?100hp being a figurative number

I'm not sure what you tried to ask, but modifiers dont affect your healing power, they improve your healing done. So if you heal for 3000 with 1000 healing power and no modifiers, having +10% and +20% modifiers would result 30% bonus to that heal, which is 900 (total healing of 3900). Your skill bar calculates healing after healing power, but modifiers are added when you actually use skill (and most of them affect allies only, not you).

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