How is Druid post patch? (PVE) — Guild Wars 2 Forums

How is Druid post patch? (PVE)

bbop.9706bbop.9706 Member ✭✭✭

Just curious to hear from anyone that has tested new spirits in a Raid or Fractal situation.

From what i saw they are very fragile, can be cced and knocked and will give Druids a rather annoying amount of micro management.

Comments

  • Pirindolo.9427Pirindolo.9427 Member ✭✭✭
    edited March 6, 2019

    My impressions in T4 fractals:

    • Passive boon range is way smaller now, and players, while moving, go often beyond it.
    • They die way more often than pre patch
    • Active boon is now a joke, because you can only use it every 20ish secs, bringing first the spirits to your position, so you expose them to more damage.
  • Zeek.6743Zeek.6743 Member ✭✭
    edited March 6, 2019

    These new spirits...while less outgoing boons it feels like (still hold perm 7 boons in raid anyways) are amazing! 100% uptime just remember to use active for the spirits. ALSO druid now have a kitten personal heal with water spirit active

    Edit: so far the only thing ive seen able to kill spirits fast is stuff like hands at deimos and pretty much any high aoe dmg which isnt a problem if youre paying attention

  • bbop.9706bbop.9706 Member ✭✭✭

    @Zeek.6743 said:
    These new spirits...while less outgoing boons it feels like (still hold perm 7 boons in raid anyways) are amazing! 100% uptime just remember to use active for the spirits. ALSO druid now have a kitten personal heal with water spirit active

    Edit: so far the only thing ive seen able to kill spirits fast is stuff like hands at deimos and pretty much any high aoe dmg which isnt a problem if youre paying attention

    Good to know! Thanks for the feedback!

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