This is not something i want to see, but its something i think might be really cool. So im going over all classes when i have the time to create my own specializations.
I will not execute them in 100% detail but i try to make them as fully fledged as possible it goes mostly about what the special ability it gets etc perhaps the new weapon and the weapon attacks. And perhaps a name.
Ofcourse give your oppinions, im not checking powerscalin since that is mostly done by editing damage values and timers on locks dazes cooldowns etc.
Its mostly if you think its cool idea's
First of all i think it would be cool to be able to wield 2 elite Specs but im not sure how it would work out exactly. Since with all of mine added it would make 3 elite specs being able to wield 2 of them seems really cool to me since you can weaponswap with most classes having the ability to wield 2 different weapons is amazing i really wanna try kitten out like dagger berzerker and that kind of stuff
I think i will do it like this. you pick one primary and one secondary elite skill the primary one provide the special thing like with warrior pick berzerker as primary you get rage mode and primal burst but still access to daggers and all the Meditation skills just not the full counter. and with Spellbreaker you get access to full counter and normal lvl 1 burst but you can use torches and use all of the Rage skills etc. (if this requires more explanation i can give more examples of this but i think you get the point)
Also if you have some ideas please post them if i like them i might include them or give them my own swing, ofcourse if someone gives an idea i use i will credit you for the idea.
Edits changes minor or large can all be included in comments and will perhaps apply them. Thus the main post should be edited constantly.
And who knows if this gets enough love guildwars might use it. i mean i dont play all classes so i doubt i can think of a elite for every class but imma gonna try it nevertheless!!
Warrior, Brute. (not sure about the name othernames could be Bulwark, Vanguard, Sentinel, etc)
This is a heavy tank class that gets access to Tricks (origins from thief) which gives him the posibilities to pull enemies in close lock them in place and push them away. which gets important when you get to his main ability. Gain also access to Dual Attacks. (no reason i think warrior should have this in general i mean its a combat master)
New weapon: Shield Main hand.
Warrior has a new furry skill that is called Stand my Ground, He loses 100% movementspeed loses his dodge. but instead keeps gaining stability and breaks stuns uppon activation gains protection and regeneration and increased toughness regenerating furry even out of combat. (since he cant move, slows and imobalizations dont trigger the stability stacks only dazes and stuns chills and other skills that do things besides movement locks/slows)
These buffs will be constantly reapplied as long as he is in this stance. so you cant remove those buffs.
Also losing the ability to use Ranged weapons like the Rifle and Longbow.
This doesnt drain furry.
all of his Trick skills will have half the cooldown.
The only way he can reposition himself is with leaps blinks and that kind of things that require a jump. thus the greatsword Rush wont run just do the strikehit without running neither does the spinningslash instead this becomes a stand in place wirlwind. But for example the hammer burst or the sword leap or stomp do work.
1st attack. 2x strike. 1st strike is a punch from left to right with the shield then second is a slam with the back of the shield.
2nd attack. A uppercut that causes to daze the target.
3th attack. A shield throw that pierces and imobalizes all enemies it goes through and it has a boomerang effect goin back forth so you can sorta walk in a differnet directions to hit more people on the way back.
Shield Shield: Throws both shields in a quick succession after each other first one imobalizes second one will stun if it hits a imobalized target.
Shield Sword: Throws the sword with a rope and pulls himself close (works in Stand my Ground) then bashes with the shield stunning target.
Shield Torch: (yes since 2 elites will be possible in my idea this is an possible option aswel) Set his shield ablaze and throws it at his target it bounces of 3 target fearing and burning the enemies it hits
Shield Dagger: (just like this one) Stab the target which imobalizes for a duration unless released being able to freely use his 1st and 2ond skill that enemy while the dagger is in place. any other abilities will remove the imobalization. (it sorta holds him in place by locking the dagger in him like a hook)
Dual Mace, Slams the ground creating a impassible terain crater for a few seconds in the aiming direction (we all know we wanted this). Pierces and everybody that gets hit will be pushed either side of the wall, can jump over it with jumps and shadowsteps Leaps that require walking are still blocked. just walking over it wont work neither does dodge roll. (seems really powerfull so a high cooldown would be nessesary)
(To write out all dual attacks takes me ages but you get the idea)
Tricks, should include things like Using a chain to pull enemies in. or having snares that imobalize foes. or things that push people away. cant really think of skills right now but you get the idea.
Next up will be Thief (this one will be special)